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Плагины/Premium Advancements | Custom Achievements
Premium Advancements | Custom Achievements

Premium Advancements | Custom Achievements

Create unlimited custom advancements/achievements with a clean editor or GUI. Vault • +45 Triggers • MySQL • MiniMessage & Hex colors • Webhooks • 1.21+ Support

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Все версииPremium Advancements | Custom Achievements v2.2

Premium Advancements | Custom Achievements v2.2

Release15.07.2026

Список изменений

Changelog

v2.2

Features

DEATH Trigger - Expanded Death Causes & Entity Types

The DEATH trigger now supports 15 built-in death causes and custom entity type matching:

  • New causes: DROWNING, VOID, EXPLOSION, STARVATION, POISON, WITHER, LIGHTNING, SUFFOCATION, MAGIC, FIRE
  • EXPLOSION matches both ENTITY_EXPLOSION (creeper) and BLOCK_EXPLOSION (TNT)
  • Set deathCause to any entity type (e.g. ZOMBIE, ENDERMAN, CREEPER) for mob-specific deaths
  • In-game GUI: left-click cycles through all built-in causes, right-click opens chat input for custom entity/DamageCause
  • Web editor: "Custom..." option in Death Cause dropdown (v2.2+ only) with text input field

Broadcast Tooltip (Hover)

When a custom broadcast message is configured, %advancement% now automatically shows the advancement description as a hover tooltip (same as vanilla [Title] behavior). If the template already wraps %advancement% in a <hover:> tag, the auto-hover is skipped and the user's custom hover is respected.

MiniMessage <hover:show_text:'...'> and <click:open_url/run_command/suggest_command:'...'> tags are now fully parsed via Adventure's native MiniMessage engine, so hover/click works in custom broadcasts alongside colors, gradients, and formatting.

Fixes

  • RAID_WIN triggered for all players - now only triggers for players in raid.getHeroes() (actual raid participants)
  • Duplicate broadcast message - when a custom broadcast is configured, the API's built-in chat announcement is now suppressed (was causing double messages)
  • &e color code leak in broadcast - MiniMessage titles with unclosed <✨> tags no longer capture trailing &e from the broadcast template
  • Reload crash after duplicate advancement IDs - unregisterUI() now properly cleans up partially-initialized tabs, preventing permanent AdvancementTab is already initialised state
  • Cross-tab connections - advancements referencing a target in a different tab now fall back to root with a clear warning, preventing AdvancementTab is already initialised crash on reload
  • Web editor broadcast preview - <hover:> and <click:> tags are now stripped from the preview (rendered in-game only), so they don't appear as raw text

Файлы

PremiumAdvancements-2.2.jar(32.03 MiB)
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Метаданные

Канал релиза

Release

Номер версии

v2.2

Загрузчики

Bukkit
Paper
Purpur
Spigot

Версии игры

1.21–26.2

Загрузок

39

Дата публикации

15.07.2026

Загрузил

ID версии

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