PowerSystem
Modular energy framework for Paper: generators, batteries, cables and networks with automatic energy distribution and a developer API.
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PowerSystem 1.0.0 — Initial Release
First public release of PowerSystem, a modular energy framework for Paper servers.
✨ Added
- Generators: Coal Generator, Solar Panel, Wind Turbine, Advanced Generator, and optional Nuclear Generator (with temperature simulation and meltdown risk)
- Batteries: configurable capacity, input/output limits, and charge efficiency
- Cables: 4 tiers (Basic, Advanced, Elite, Ultimate), each with its own capacity, energy loss per block, and maximum range
- Energy Networks: automatic network formation with unique IDs; networks merge and split automatically as cables/devices are placed or broken
- Automatic energy distribution: machines are prioritized, batteries absorb surplus and discharge to cover demand
- Device GUIs: every generator, battery, cable, and machine shows a live energy bar, input, output, and capacity
- PowerSystemAPI: public API for third-party plugins to create generators, batteries, cables, custom machines, and manage networks programmatically
- SQLite persistence: optional, with autosave and safe handling of chunk load/unload and server restarts
- Admin command:
/powersystemwithinfo,networks,reload, andsavesubcommands - Full configuration: all generator stats, battery defaults, tick interval, and storage toggle available in
config.yml
⚡ Performance
- Network topology is only recomputed when a device is placed or removed — no per-tick full-world scanning
- Tick simulation cost scales only with the number of active devices per network, not with loaded chunks
📋 Requirements
- Paper 1.20.4+
- Java 17+
Файлы
PowerSystem.jar(13.01 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.0
Загрузчики
PaperSpigot
Версии игры
1.20–1.20.6
Загрузок
13
Дата публикации
23.08.2026