
PotionCombine
Shapeless, UI-free potion brewing inside vanilla water cauldrons. No GUIs, no NMS.
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PotionCombine — shapeless brewing in vanilla cauldrons.
Shift-click ingredients into a water cauldron. If the pile matches a recipe, it brews: bubbles, a progress bar over the water, a spinning bottle to grab at the end. No GUIs, no NMS, no custom items required.
Recipes are plain yml — material or potion ingredients, or other recipes as intermediate steps (phoenix_crown wants a brewed phoenix_elixir first).
Extras, each behind its own config toggle:
- pollution: brews leave grime, a filthy cauldron won't work until scrubbed with a brush
- heat: campfire, magma or lava under the cauldron brews faster (area heat counts nearby sources too)
- synergy: a finished brew pours itself into a neighbouring cauldron waiting on exactly that bottle
- hopper output, per-world filter, per-player cooldown
- progression + /pc journal: an in-game book that fills in as you discover recipes
Needs Paper 1.21+ and Java 21. PlaceholderAPI supported. Locales: en, ru. Small public API with cancellable events.
Source and issues on GitHub.
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Опубликован:1 месяц назад
Обновлён:6 дней назад
