
1.2K
1
Список изменений
- Sound deduplication was barely triggering. The per-chunk dedupe key for positional sounds (dispensers, note blocks, etc.) mis-decoded the packet's position field, shrinking the effective dedupe area from a full 16×16 chunk down to ~2×2 blocks. This meant most real duplicate sound spam (note-block farms, dispenser clocks, and similar) wasn't being caught. Sound dedupe now correctly applies across the entire chunk as intended, cutting a meaningful chunk of redundant sound packets sent to clients.
Файлы
PlsNoLag.jar(9.20 MiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
V1.1
Загрузчики
BukkitPaperSpigot
Версии игры
1.19–1.21.11
Загрузок
34
Дата публикации
23.07.2026
