
PlayerDataSync
Плагин PlayerDataSync синхронизирует данные игроков между серверами Minecraft: инвентарь, опыт, здоровье и многое другое. Узнайте, как настроить и использовать.
Оцените первым
3.6K
18
Список изменений
Fixed
- Economy sync (Vault): Balances were never actually synchronized.
SyncManager#setEconomydiscarded the Vault provider, andPlayerData.balancewas neither read on quit nor applied on join — thesync.economyconfig toggle had no effect. Balances now transfer across servers, andsync.economy: falsegenuinely disables it.
Added
- Paper 26.2 support: New
v26_2_R1version handler built againstpaper-api 26.2; server version detection recognizes26.2automatically. - Fabric 26.1 / 26.2 modules: New adapter modules targeting Minecraft 26.1 and 26.2.
Changed
- Paper 26.1.2: Updated to the latest stable build (
26.1.2.build.72-stable). - Build toolchain: Gradle 9.6.0; Fabric Loom 1.15.5 (1.20/1.21 lines) and 1.17.12 (26.x lines).
- Fabric mappings: MC 26.x builds use Yarn
1.21.11+build.6, since Mojang no longer publishes official mappings for 26.x. Fabric has aligned these names with Mojang's, so 26.x adapter code usesServerPlayer,CompoundTag,StreamCodec, andnet.minecraft.resources.Identifier.
Known issues
- Forge is not built in this release. ForgeGradle 6.0.x refuses to run on Gradle 9+, and no compatible release exists yet. The Forge modules remain in the repository and can be re-enabled with
-Ppds.enableForge=trueonce ForgeGradle supports Gradle 9.
Файлы
PlayerDataSyncReloaded-26.7-Release.jar(5.65 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
26.7-Release
Загрузчики
BukkitFabricFoliaForgePaperPurpurSpigotVelocity
Версии игры
1.20–26.2
Загрузок
359
Дата публикации
30.07.2026
