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v1.0.21 — Explosion Optimizer + Physics Limiter
Performance modules:
explosion-optimizer) — Caps concurrent explosions per tick (prevents mass-TNT spikes), reduces blast radii per entity type (configurable multipliers), and can disable block destruction per source. Explosion ray-casting is O(radius³) — on PvP/raid servers this alone can consume 40–60% of a tick. Lag-aware mode applies an extra radius reduction when TPS drops.physics-limiter) — Rate-limits block physics events (falling sand/gravel, water/lava flood, redstone propagation) per chunk per tick. Sand cannons and water floods generate thousands of physics events per tick; this cap prevents cascades from freezing the server. Material-filtered (only tracks configured offenders by default), with lag-aware tightening.
All-in-one server performance suite — 29 modules including item/mob despawn timers, AI throttling, lag machine detection, auto backups, Discord webhooks, Geyser support, and more. Paper, Spigot & Folia. 1.8.8–1.21.x.