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Плагины/PerformanceX
PerformanceX

PerformanceX

Struggling with LAG??? Look no further! PX is an All-in-one server performance suite - 50 modules including item/mob despawn timers, AI throttling, lag machine detection, auto backups, Discord webhooks, Geyser support, and more. 1.8.8-26.2.

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Все версииPerformanceX 1.1.93

PerformanceX 1.1.93

Release07.07.2026

Список изменений

  • Leaf Decay Optimizer - config lag threshold now actually applied: lagTpsThreshold was read from config but the AdaptiveThreshold object controlling lag mode was always constructed with a hardcoded 16.0 (immutable final fields). The configured value had zero effect. lagThreshold is now rebuilt with the configured value on every enable/reload.

  • Projectile Limiter - lag check off main thread: The 200-tick lag-check task that reads TPS and updates the lag multiplier was scheduled on the main thread (repeatGlobal). It only reads a double and writes a volatile - moved to repeatAsync.

  • Packet Limiter - skip class name allocation when excluded_packets is empty: Every inbound packet was calling getClass().getName() (string allocation) and iterating the excluded-packets list even when the list is empty (the default). Added an isEmpty() guard so the common case is zero-cost on the Netty I/O thread.

  • Item Frame Optimizer - fix frozenFrames memory leak: Item frames broken or removed while frozen left their UUID in frozenFrames forever - entries were only removed when frames became near-player during a sweep. Added stale-UUID pruning after each sweep pass (same removeIf + getEntity pattern as Collision Limiter).

Файлы

PerformanceX-1.1.93-merged.jar(23.99 MiB)
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PerformanceX-1.1.93.jar(22.26 MiB)
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Метаданные

Канал релиза

Release

Номер версии

1.1.93

Загрузчики

Fabric
Folia
Forge
Paper
Purpur

Версии игры

1.19–1.21.5

Загрузок

3

Дата публикации

07.07.2026

Загрузил

ID версии

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