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Плагины/PerformanceAnalyzer
PerformanceAnalyzer

PerformanceAnalyzer

Monitor your server in real-time, find the source of lag spikes in seconds, and keep your players happy — all from a single, lightweight plugin.

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Все версииPerformanceAnalyzer 3.0.0

PerformanceAnalyzer 3.0.0

Release17.06.2026

Список изменений

[3.0.0] - 2026-06-17

Changed

  • BREAKING: AntiCheat split into a separate plugin (BSAntiCheat). PerformanceAnalyzer is now a focused performance-monitoring & lag-diagnosis plugin. All XRay and Movement detection — including the related commands, GUI, config, permissions and language strings — has been removed from this plugin and lives on in the standalone BSAntiCheat plugin. The performance GUI detects BSAntiCheat and links to it when installed.
  • Performance drop detection now runs every second on its own scheduled task, decoupled from the database logging interval. Previously checkForDrop() was only called once per log_interval_seconds (60s by default), so short-lived TPS/MSPT spikes were missed.

Added

  • REST API is now active. The MetricsAPI server is started on enable (was previously implemented but never wired up). Endpoints: /api/health, /api/metrics, /api/worlds, /api/trends, with API key authentication. Disabled by default.
  • Auto Entity Cleaner is now active. AutoEntityCleaner is hooked into plugin enable/disable. Disabled by default with dry_run: true.
  • Developer API: PerformanceAnalyzer now implements the public PerformanceAPI interface — getCurrentTPS(), getCurrentMSPT(), getHeapUsagePercent(), getTotalEntityCount(), getEntityCount(World), getVersion().
  • Accurate low/high drop tracking: recorded performance drops now report the actual worst TPS / highest MSPT observed during the drop window instead of the value at the moment of recording.
  • Documented config keys that were previously only added silently via migration: database.fallback_file_logging, database.fallback_log_file, gui.auto_refresh, and the full api.* and entity_cleaner.* sections.

Fixed

  • Duplicate logging task / task leak on /perfreload: TickSampler.setDatabase() now cancels the previously scheduled logging task before scheduling a new one. Previously every reload added another logging task, causing duplicate database writes and duplicate alert/drop checks.
  • Verbose console output during lag events: the per-world / per-chunk diagnostic logging in the performance drop analyzer is now gated behind debug mode, so it no longer floods the console (and adds load) while the server is already struggling.
  • Throttled deep analysis: the expensive server-state/chunk-snapshot analysis now runs at most once per 30 seconds during sustained drops, preventing it from piling up chunk snapshots on the main thread.

Removed

  • AntiCheat classes: XRayDetector, MovementChecker, ViolationTracker, XRayAlertManager, MovementAlertManager, AntiCheatGUI, LuckPermsHook
  • AntiCheat commands: /xrayalerts, /movealerts, /xrayores, /acwhitelist
  • AntiCheat permissions: performance.anticheat.manage, performance.anticheat.bypass
  • All anticheat.* config keys, performance.anticheat_enabled, discord.alert_types.anticheat, and all AntiCheat/XRay/Movement language strings (EN & DE)
  • XRAY and MOVEMENT silent-mode categories — only ALL and PERFORMANCE remain; /perfsilent now accepts all, performance, list, reset
  • Dead code: unused ConfigMigrator class (a duplicate migration system with a phantom "prometheus" feature), legacy synchronous analyzeChunk(), DatabaseManager.deleteAntiCheatLogs(), isPlayerSuspicious() from the public API, and empty Javadoc stubs in Constants

Config

  • config_version bumped to 6 — auto-migration adds the new fallback-logging keys to existing configs (existing settings are never overwritten)

Файлы

performance-analyzer-3.0.0.jar(13.18 MiB)
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Метаданные

Канал релиза

Release

Номер версии

3.0.0

Загрузчики

Paper
Purpur
Spigot

Версии игры

1.21–1.21.11

Загрузок

6

Дата публикации

17.06.2026

Загрузил

ID версии

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