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Плагины/PassivePhantoms
PassivePhantoms

PassivePhantoms

A Minecraft Bukkit/Spigot plugin that makes phantoms spawn natrually in the end (no overworld spawn) & are passive until they are attacked by a player.

172
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Все версииPassivePhantoms 1.2.6

PassivePhantoms 1.2.6

Beta1 мес. назад

Список изменений

[1.2.6] - 2025-03-09

Added

  • Locktight-style config migration (config_version, merge with default, preserve comments).
  • Modrinth update checker (async; notifies ops on join via passivephantoms.notify). Supports dev versions (e.g. -Dev1a, 1.2.6b1).
  • Config options: update_checker, spawn_check_radius, end_spawn_interval_ticks. All numeric settings validated and clamped to safe ranges.
  • Per-spawn cap now uses phantoms near the player (within spawn_check_radius) so flying phantoms can’t bypass the limit; End spawn event also enforces per-chunk cap.

Changed

  • Spawn cap is radius-based (default 64 blocks) instead of chunk-only. Stuck/tree logic runs only for phantoms within 128 blocks of a player. Entity counts use getNearbyEntities for performance.
  • Config comments and status command updated. Early exit when end_spawn_chance is 0.

Fixed

  • Memory: cleanup on phantom death (all tracking maps), clear all maps on disable, prune stale UUIDs from aggressive set in movement monitor.
  • max_phantoms_per_chunk now enforced correctly when AFK in the End (was bypassed by phantoms leaving chunk).

Файлы

PassivePhantoms-1.2.6-Dev1a.jar(26.58 KiB)
Основной
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Метаданные

Канал релиза

Beta

Номер версии

1.2.6-Dev1a

Загрузчики

Paper
Purpur
Spigot

Версии игры

1.13–1.21.11

Загрузок

4

Дата публикации

1 мес. назад

Загрузил

ID версии

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