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SEND_TITLE action — send title and subtitle with configurable fade timesPLAY_SOUND action — play any Bukkit sound with volume and pitch controlPLAY_PARTICLE action — spawn particles around the playerREPEAT action — run a set of actions multiple times with a configurable intervalRANDOM action — pick one action at random from a listcooldown — prevent a trigger firing more than once per N seconds per playerconditions — list of checks that must all pass for the trigger to firepermission — only fire for players with a specific permissionenabled flag — disable without deletingpacket-source — choose SYSTEM, PLAYER, or BOTH{math:<expr>} in any action field%pt_<triggerName>_<index>% works in any PAPI-compatible plugin/pt test <trigger> <player> [data...] command — fire triggers manually for testing/pt debug [player] command — toggle per-player packet logging/pt stats and /pt resetstats commands — see trigger fire counts/pt toggle command — toggle settings live without reloading/pt clearcooldowns command — clear cooldowns per player or globally%player_health%, %player_level%%pg_<tag>_<n>% to %pt_<triggerName>_<n>%listener package, cleaner project structurenet.dmulloy2:ProtocolLib:5.4.0 (Maven Central)
PacketTrigger lets you intercept the packets from other plugins and replace them with your own actions