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Плагины/OmniPanel gui
OmniPanel gui

OmniPanel gui

OmniPanel is an advanced all-in-one Minecraft administration and server management plugin built for Paper and Spigot servers. It combines moderation, player management, anti-lag systems, staff tools, ranks, homes, RTP, security utilities, automation, and c

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Все версииOmniPanel gui

OmniPanel gui

Release23.05.2026

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I’ll turn this into a proper release-style changelog for OmniPanel, pulling together the big changes, removed systems, new connections, fixes, and panel upgrades we’ve discussed across chats. I’ll keep it honest where something was planned/requested vs definitely implemented, so it doesn’t claim fake completed work. 🔧✨

I found the strongest remembered OmniPanel notes: the rollback/Troll Lab removals, Control Center upgrades, ranks/TAB fixes, offline player systems, /welcome, public /homes//rtp//tpa, and the later 18.5.209 command support work. I’m going to shape it like a serious public changelog now. 🧩

Thought for 29s

Absolutely, Sir — here’s a full combined OmniPanel changelog based on the big changes we’ve discussed across chats. I wrote it like a serious public update log, but also kept the deep technical fixes in there. 🔥

OmniPanel Major Changelog Massive Control Center, Rank, Staff, Discord, Region, and Offline Player Update

This update is one of the biggest OmniPanel upgrade cycles so far. OmniPanel has been pushed closer to its original goal: one powerful admin panel that controls almost everything without needing tons of commands.

This changelog covers the major systems added, removed, rebuilt, fixed, and improved across the recent OmniPanel builds.

⭐ Main Update Highlights Full Panel-First Direction Improved

OmniPanel is now being rebuilt around the original vision:

Less command spam. More panel control.

The goal is for owners and staff to control the server through the GUI instead of needing to remember tons of commands.

Major panel improvements include:

Ranks moved back into the main Control Center. Player Actions cleaned up. Staff Actions expanded. Admin tools made safer. Empty glass slots replaced or planned to be replaced with proper action icons. More menus now keep the selected target/player properly. Multi-page staff menus added or planned where needed. GUI slot logic is being cleaned so buttons do not overlap or silently do nothing. 🗑️ Removed Systems Inventory Rollback Removed

The Inventory Rollback system was removed because it had a high chance of causing bugs, broken saves, duplicated data, or unsafe restores.

Instead of keeping a risky rollback tool, OmniPanel is moving toward safer database-backed systems and more stable player inspection/admin tools.

Removed/blocked:

Inventory rollback menus. Rollback tool references. Old rollback/throwback routines. Any system that could restore broken or outdated player inventory data unsafely. Troll Lab Removed

The Troll Lab system was marked for complete removal.

This was not meant to be hidden only — it needed to be removed from the actual plugin structure.

Removal targets included:

Troll Lab GUI menus. Troll Lab commands. Troll Lab listeners. Troll Lab click handlers. Troll Lab config sections. Troll Lab permissions. Troll Lab routing from Player Actions. Troll Lab routing from Staff/Admin panels. Old runtime panel paths that still opened Troll Lab. Staff mode links to Troll Lab.

The goal was to fully remove it without breaking Player Actions, Staff Actions, /panel, or the rest of OmniPanel.

Report System Removed

The old report system was removed during one of the earlier cleanup builds so OmniPanel could focus on better staff tools and upgraded moderation systems instead.

🔗 New Connections and Integrations LuckPerms Integration Improved

OmniPanel’s rank system has been heavily upgraded to work better with LuckPerms.

Changes include:

Rank creation through OmniPanel syncing with LuckPerms. LuckPerms ranks showing correctly inside OmniPanel. Better rank order handling. Fixes for duplicated rank prefixes. Cleaner prefix/color display. Owner rank styling improved. Default rank presets improved. Rank buttons restored to the Control Center. Rank preset command/menu behavior improved. TAB Integration Improved

TAB support was upgraded so ranks can show better in:

Player nametags. TAB list. Scoreboard placeholders. Bedrock player displays where possible.

The goal is that the rank shown in OmniPanel, LuckPerms, TAB, and scoreboard all match instead of showing different or duplicated values.

SimpleScore / Scoreboard Support Improved

Scoreboard placeholder support was added or improved with placeholders such as:

%omnipanel_rank% %omnipanel_rank_plain%

This helps external scoreboard plugins display OmniPanel ranks cleanly.

DiscordSRV / Discord Connection Work

OmniPanel has been moving toward stronger Discord integration.

Planned/accepted connection goals include:

Discord-to-Minecraft logging. Minecraft-to-Discord logging. Discord control panel section inside OmniPanel. Discord moderation events showing in panel logs. DiscordSRV mirrored chat triggering AutoMod rules. Server management actions being visible from Discord. Cleaner human-readable Discord logs. WorldEdit / WorldGuard Integration

Region and flag systems were upgraded toward safer WorldGuard support.

Important goals included:

Region flags controlled from the panel. Welcome messages connected to WorldGuard regions. Region setup that does not overwrite WorldGuard. Safer region display names. Region rename support. Better flag toggles with no flickering/stuttering. Lobby teleport flag separated from old boundary behavior. 👑 Rank System Changelog Rank Duplication Fixes

A major repeated issue was rank duplication, where prefixes would appear twice or switch between duplicated and normal states.

Fix goals included:

Remove duplicated rank overlays. Stop two rank systems fighting each other. Make TAB, nametag, and scoreboard use the same rank source. Prevent old rank display layers from returning. Keep rank updates stable after refreshes/reloads. Default Rank Pack Improved

Default ranks discussed for OmniPanel include:

Owner Co-Owner Manager Sr.Admin Admin Developer Moderator Helper Builder / Boulder YouTuber MVP VIP Member / Default

Rank order was improved so higher ranks appear properly above lower ranks.

A later rank order included:

Owner > Manager > Admin > Developer > Moderator > Helper > Builder/Boulder > YouTuber > MVP > VIP > Member

Rank Colors and Styling Improved

Rank styling was improved to look more professional and server-ready.

Changes included:

Owner rank kept dark red / powerful-looking. Other ranks given better colors. Prefixes made cleaner. Rank display made prettier like LuckPerms-style prefixes. Broken “negative 30 days” rank display removed. Rank names cleaned so they do not show weird values. /rank Command Improved

The /rank command needed to show proper presets instead of being confusing or empty.

Fix goals included:

Show rank presets. Show player selection presets. Allow easier rank assigning. Make rank command usable instead of blank. Keep rank GUI and command behavior synced. /live Rank/System Reworked

The /live system was marked for a full redo because it was showing broken giant timer values like:

9223372036854775807

Expected behavior:

First /live asks for stream URL. It broadcasts that the player is live. It gives a temporary live tag. Running it again removes the live tag. No giant broken numbers. No permanent fake timer values. 🧭 Control Center / GUI Changelog Ranks Returned to Control Center

Ranks were restored to the main Control Center so staff do not need to dig through hidden menus.

Player Actions Cleaned

Player Actions needed to stop showing useless empty glass slots.

Changes and goals included:

Replace empty glass slots with real actions. Remove dead buttons. Remove overlapping slots. Make all player action buttons do something useful. Keep selected player context between pages. Add working actions such as punishment history, security, inspection, clear, rank, teleport, freeze, etc. Staff Actions Expanded

Staff Actions were rebuilt to support more tools and more pages.

Changes included:

Staff Actions separated from removed Troll Lab logic. Next/Previous page buttons added where needed. Back and Close buttons added. Target player retained between pages. Permission checks added or planned. Buttons changed from placeholders into useful tools. GUI Slot Logic Fixes

A big rule was added:

Do not create a new page unless the current GUI page is actually full.

This prevents broken menus where page 1 has empty slots but page 2 already exists.

🛡️ Staff Tools Changelog Ban Hammer V2 Added / Improved

Ban Hammer was rebuilt to be safer.

Expected behavior:

Only the Ban Hammer can ban. It opens a confirmation menu. It does not instantly ban by accident. Other tools do not trigger bans. Staff must confirm the punishment before it applies. Fixed Tools Accidentally Acting Like Ban Hammer

A major bug was that other tools could behave like the Ban Hammer.

Fixed/targeted tools included:

Pickaxes Swords Axes Other custom tools Staff mode items

Only the actual Ban Hammer should open the ban flow.

Freeze Wand Improved

Freeze Wand was changed/expected to be:

An ice block item. Actually freezes the selected player. Does not silently fail. Works from the staff tool system. Staff Mode Toolbar Improved

Staff mode changes included:

Remove useless staff chat toggle from toolbar. Add WorldEdit axe automatically. Keep proper staff tools. Prevent staff tools from triggering the wrong actions. 👥 Offline Player Support Changelog

Offline player support became a major OmniPanel upgrade.

/clear Offline Support

/clear was upgraded so owners/staff can clear offline players using stored known-player data.

Changes included:

Offline player presets. Cached player list support. Online and offline routes. Cleaner command help. Better target selection. /inspect Offline Support

Offline inspection was added/improved.

Goal:

Inspect offline player data. Work without needing the player online. Use database/cache/player files safely. Avoid broken inventory opening API issues. /invsee offline Fix Work

A major bug appeared with:

Player.openInventory(Inventory)

causing NoSuchMethodError.

This needed a source-level fix, not patch stacking.

The goal is:

Online invsee works. Offline invsee works. Owner can inspect inventories safely. Website-host visible inventory data should also be accessible from inside Minecraft if stored properly. Offline Punishment Support

Commands upgraded or planned for offline support included:

/warn /mute /unmute /clear /inspect Ban IP flows Punishment history 🏠 Homes / RTP / TPA Changelog /homes Public Access

/homes was changed to be public or mostly public.

Goal:

Players should not need heavy admin permissions. It should not show annoying panel permission errors. GUI access can still have one lightweight permission if needed. /rtp Public Access

/rtp was also expected to be public.

RTP improvements included:

Safe teleport locations. Loaded chunks before teleporting. No oceans. No caves. No one-block holes. Better location checks. Village chance support discussed, including 10% and 35% versions. Close button removed in some flows so ESC is used instead. /tpa Public Access

/tpa was also moved toward public access so normal players can use teleport requests without needing admin panel permissions.

Spawn/Lobby Commands Fixed

Spawn and lobby commands should teleport players directly.

They should not open the panel.

🌍 Region / Welcome System Changelog /welcome Repaired and Improved

The welcome system was upgraded so it no longer silently fails.

Changes included:

/welcome setup options. Preset messages. Green/blue/gold preset options. Rename region option. Custom message option. Preview option. /welcome create /welcome rename Region display names. Region welcome messages. Welcome Regions Improved

Welcome regions are supposed to:

Use OmniPanel welcome settings. Not show generic “Welcome to region” messages. Respect region-specific configuration. Work with WorldGuard safely. Not overwrite WorldGuard data. Lobby Join Behavior Changed

The old “stay in lobby boundary” behavior was marked for removal.

A better feature was requested:

Auto teleport players to lobby on join. Dedicated flag/button for it. Not piggybacked on another region flag. ⚙️ Command Visibility Changelog

Command visibility was improved so players do not see advanced/admin commands unless they have permission.

Important fixes:

Hide admin-only OmniPanel commands from normal players. Do not hide normal economy/player commands by mistake. /pay, /bal, /balance, and /play should remain visible when those plugins exist. Advanced panel commands should only show to allowed staff. Command visibility should not break public commands like /homes, /rtp, and /tpa. 🔨 Command System Fixes

Several commands were fixed, cleaned, or added.

Improved Commands /clear /inspect /warn /mute /unmute /sit /siton /god /godmode /boardmode /rank /live /welcome /homes /rtp /tpa /spawn /lobby God Mode Control Improved

A new owner-only style feature was requested:

Force remove God Mode from players. Select user. Remove their God Mode. Only owners/highest permission can do this. Removed/Changed Broken Aliases

Some command aliases like unwanted /glue behavior were marked for cleanup depending on the module.

🧹 Anti-Lag and Maintenance Changelog Anti-Lag System Improved

Anti-lag was moved toward panel configuration.

Expected features:

Configurable from Command Center. Left-click activates. Right-click opens settings. Cleanup schedule support. Default cleanup every 15 seconds. Better anti-lag control instead of only commands. Maintenance Mode Improved

Maintenance mode was also moved toward panel configuration.

Expected features:

Enable/disable from panel. Configure reason. Optional Discord server link in config. MOTD support. Better owner/staff control from Command Center. 🚨 AutoMod / Punishment System Changelog AutoMod Panel Display Improved

AutoMod should now show proper user histories and moderation information.

Expected improvements:

Warn histories for all users. Offline and online history support. Panel-based moderation view. Better upgraded AutoMod logic. No fake “no history” when data exists. AutoMod Escalation Added / Planned

Escalation rules discussed included:

Warning thresholds. Jail after enough warnings. Tempban after higher thresholds. IP ban at the highest threshold. Discord mirrored messages triggering Minecraft-side AutoMod if needed.

One discussed ladder was:

4 warnings = jail 5 warnings = 7-day tempban 6 warnings = IP ban 🧰 Admin Vault / Database Direction Admin Vault Moving Away From Config Storage

Admin Vault was expected to stop relying on config.yml for item persistence.

Goal:

Store items in a database. Do not lose vault items when config resets. Allow players/staff to retrieve stored admin vault items safely. Avoid fragile YAML item storage. 📦 Database / Known Player Cache Improvements

Several systems started moving toward database-backed or cached player support.

Used for:

Offline player lists. Offline /clear. Offline /inspect. Punishment history. Ban IP history. Known player presets. Admin/player lookup menus. Safer data loading. 🧪 Compatibility / Paper 1.21.11 Fixes

OmniPanel had multiple deep compatibility fixes because of Paper/Purpur 1.21.11 and Java 21.

Common errors targeted:

NoSuchMethodError IncompatibleClassChangeError VerifyError Scheduler method signature errors. PluginManager class/interface mismatch. ConfigurationSection class/interface mismatch. Inventory open API mismatch. Paper remapper issues with weird jar version names. Plugin disabling during onEnable. Broken click handlers after plugin loads.

Important rule:

Do not fix these by adding random patch layers. Fix the broken source directly.

🧱 Build / Source Code Rules Added

A strict development rule was added for OmniPanel:

No Patch Stacking

No more adding patch after patch over broken logic.

Instead:

Find the broken source. Edit the actual broken class/method. Remove duplicate systems. Remove dead routing. Remove old broken handlers. Do not add “fix managers” that hide the real issue. Do not add temporary overlays. Do not downgrade working new systems. Old Source Code Rule

The old OmniPanel source code can only be used as a reference.

It must not:

Replace the new plugin. Revert new systems. Overwrite working code. Bring back removed systems. Restore rollback. Restore Troll Lab.

It can only be used to borrow working logic carefully and merge it into the new source properly.

🔐 Security / Staff Safety Changelog

Security-related changes included:

Safer ban confirmation. Safer player action menus. Better punishment history. Better player security panel. Owner-only God Mode removal. Better staff permission checks. Command visibility protection. Prevention of accidental staff tool punishments. Offline player support for admin tools. 🧾 Specific Build Notes Mentioned OmniPanel 18.5.53

This build focused heavily on /welcome.

Included:

/welcome reflection/chat path repair. /welcome setup options. Green/blue/gold presets. Rename option. Custom message option. Preview option. /welcome create /welcome rename Command visibility fixes. Report system removal. OmniPanel 18.5.134 Boot Rescue

This build preserved important systems but still had old Troll Lab/runtime panel paths.

Known state:

/panel preserved. Player Actions preserved. Rank/TAB fixes preserved. /cheekhomes preserved. Troll Lab was still not fully removed yet. OmniPanel 18.5.202

This build had command routing and TPA/chat button work, but also had an enable error related to PanelCommand.

The error showed that constructor/source routing needed a direct code fix.

OmniPanel 18.5.209

This build focused on command and offline support.

Included:

/clear presets/help. Online and offline /clear routes. /inspect offline routes. /warn offline support. /mute offline support. /unmute offline support. /sit /siton /god /godmode /boardmode /glue preset cleanup/handling. Rank/TAB order updates. ✅ Final Summary

OmniPanel has changed from a plugin with scattered commands and some broken legacy systems into a much more serious all-in-one server control panel.

The biggest changes are:

Inventory Rollback removed because it was too risky. Troll Lab removed completely from the plugin direction. Ranks rebuilt around LuckPerms/TAB/scoreboard sync. Rank duplication fixes became a major focus. Control Center became more important. Staff Actions and Player Actions were cleaned and expanded. Ban Hammer V2 became safer with confirmation. Offline player support became a major feature. /homes, /rtp, and /tpa moved toward public access. /welcome and region systems were upgraded. Discord connections were added/planned through DiscordSRV. Maintenance and anti-lag moved toward panel control. AutoMod and punishment history became more advanced. The whole development rule changed: fix source code directly, no patch stacking.

Файлы

OmniPanel-18.5.228-invsee-api-wandfix.jar(842.00 KiB)
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Метаданные

Канал релиза

Release

Номер версии

18.5.228

Загрузчики

Paper
Spigot

Версии игры

1.21–1.21.11

Загрузок

36

Дата публикации

23.05.2026

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ID версии

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