
NovaJump
Turn any block into a launchpad. Step into water — get shot into the sky. Pressure plates become trampolines, slime bounces you around, and a directional pad can fling players across the map. Launch power, sound and particles are set per block, and the plu
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Список изменений
1.2.2
Initial release.
Added
- Launchpads on any block: water, lava, pressure plates, slime, honey, whatever the config lists.
- Per-trigger settings: vertical power, sound (name, volume, pitch), particles (type and count), cooldown, on/off switch.
- Horizontal push: along the player's view direction or at a fixed yaw angle from the config.
- Fall damage cancellation right after a launch, with a configurable protection window.
- Global per-player cooldown with a remaining-time message in the action bar.
- Lava launchpads extinguish the player, nobody stays on fire.
- Per-pad permissions (novajump.use.
), open to everyone by default. - Launch counters persisted in stats.yml, read by %novajump_launches%.
- PlaceholderAPI support, fully optional: %novajump_launches% and %novajump_cooldown%.
- Commands: /novajump reload, /novajump test, /novajump setforce, with tab completion. The old /jumpreload still works.
- Messages in English and Russian, MiniMessage formatting with hex colors. The library is shaded into the jar, servers need nothing extra.
- Particle aliasing: names Minecraft renamed over the years resolve on old and new servers alike, so one config.yml works everywhere.
- MIT license.
Changed
- boost_power is the actual vertical speed, no hidden multipliers.
- The velocity cap (5.0) applies to the final velocity vector, oversized values are capped with a console warning.
- Solid blocks trigger when you step on them, liquids when you step in. A boost fires when the player enters the pad, not on every step inside it.
- Teleports, spectators, dead players, vehicles, elytra gliding and riptide are ignored by the move handler.
- Config validation with clear console warnings: unknown or non-block materials, negative or oversized power, dotted trigger ids.
- Commands use the novajump.admin permission (default: op), the old /jumpreload is kept as an alias.
Removed
- Hidden 0.8 velocity multiplier and the duplicate velocity cap from the prototype.
- The twelve-line ASCII banner in the startup log.
- Legacy &-color codes: messages are MiniMessage now, old configs must be regenerated.
Файлы
NovaJump-1.2.2.jar(679.92 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.2.2
Загрузчики
PaperPurpur
Версии игры
1.18–26.3
Загрузок
8
Дата публикации
03.10.2026
