[+] New objective: Enchant
[+] For conversations: Add random line possibility (Thanks to @BakaAless ). Instead of just "text:", you can now specify "texts:" as a string list inside of conversations. Showcase: https://github.com/AlessioGr/NotQuests/pull/189
[^] Update all kinds of dependencies
[^] Stop a moving Citizens NPC when in a conversation (Thanks to @BakaAless ). Showcase: https://github.com/AlessioGr/NotQuests/pull/188
[^] Allow minimessage format on quest-giver-npc-indicator-above-name (Thanks to @TheZexquex )
[^] Ability to check objective unlock conditions for:
This also fixes some faulty logic with repeating tasks. Stuff like condition objectives were checked too quickly/often if multiple players are online
[!] Fix quest giver hologram armorstand not getting destroyed when despawning npc (Thanks to @TheZexquex )
[!] Fix armor being visible in armor slots after completing DeliverItems objective (Thanks to @TheZexquex )

Best Paper-native Quest Plugin ✅ Better than "Quests" ⭐ Tasks ⭐ Multi-Path Objectives & Sub-Objectives ⭐ RPGs ⭐ Multi-Path Conversations ⭐ Reputation Systems ⭐ Tags ⭐ Conditions ⭐ Profiles ⭐ GUI ⭐ Proxy Support ⭐ MiniMessage & Adventure ⭐ & much more!