▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Плагины/NetworkNick
NetworkNick

NetworkNick

Lightweight nickname plugin for networks using REDIS. /nick & /hide

125
1

NetworkNick

NetworkNick is a lightweight, network-aware nickname plugin for Paper and Spigot that provides persistent, Redis-backed nicknames with full support for PlaceholderAPI, LuckPerms, and modern multi-server environments.

Designed for modern servers and proxy networks, NetworkNick focuses on correctness, timing, and compatibility — ensuring nicknames apply before join messages, sync instantly across servers, and respect offline permissions.


Changelog

1.0.1

  • Network-wide nicknames via Redis
  • Join-time correctness (%player_displayname% works in join messages)
  • Offline-safe nickname exemption (LuckPerms integration)
  • Hide / unhide system with prior nickname restoration
  • Robust enforcement against late plugin overrides
  • PlaceholderAPI support
  • Clean reload support
  • Paper & Spigot compatible (no NMS, no ProtocolLib)

Overview

NetworkNick allows players to set nicknames that:

  • Persist across restarts and reconnects
  • Synchronize instantly across multiple backend servers
  • Appear correctly in join messages, chat, TAB, and scoreboards
  • Respect permissions, formatting rules, and offline exemptions

The plugin is built around a Redis source of truth, with careful handling of join timing to ensure %player_displayname% always reflects the correct nickname.


Core Features

Nicknames

  • Set custom nicknames with /nick
  • Supports legacy color codes (&a) and hex colors (&#RRGGBB)
  • Optional formatting permissions (&l, &o, &k, etc.)
  • Safe length enforcement (3–16 visible characters)

Hide / Unhide

  • /hide obfuscates your name using &k
  • /unhide restores your previous nickname or real name
  • Prior nicknames are stored safely and restored correctly

Network Sync

  • Redis-backed nickname storage
  • Real-time updates across all servers
  • Automatic re-application on join, reload, and reconnect

Exempt Players

  • networknick.exempt prevents other players from changing or unhiding your nickname
  • Uses the LuckPerms API to check permissions even when the player is offline
  • Safe asynchronous handling (no main-thread blocking)

Enforcement System

  • Optional short-term enforcement to beat late plugin overrides
  • Protects against plugins that reset display names after join

Placeholder Support

  • PlaceholderAPI integration
  • Custom placeholders for network-aware name handling

Requirements

  • Java 21
  • Paper or Spigot 1.20+
  • Redis server (required)
  • Optional but recommended: LuckPerms
  • Optional: PlaceholderAPI

Installation

Single-Server Setup

  1. Download NetworkNick-1.0.0.jar
  2. Place it in your server’s plugins/ directory
  3. Start the server
  4. Configure permissions (LuckPerms recommended)
  5. Restart or run /networknick reload

Multi-Server Setup

Recommended for Velocity or BungeeCord environments.

Requirements

  • Shared Redis instance
  • Identical plugin configuration across all backend servers

Steps

  1. Configure Redis connectivity
  2. Ensure all backend servers connect to the same Redis instance
  3. Restart all servers

Features

  • Network-wide nicknames
  • Instant synchronization across servers
  • Consistent join messages everywhere

Redis acts as the source of truth
Local caches are ephemeral and safe


Commands

Player Commands

CommandDescriptionPermission
/nick <name>Set your nicknamenetworknick.nick
/nick offClear your nicknamenetworknick.nick.clear
/hideHide your namenetworknick.hide
/unhideRestore your namenetworknick.unhide

Admin Commands

CommandDescriptionPermission
/nick <player> <name>Set another player’s nicknamenetworknick.nick.others
/nick <player> offClear another player’s nicknamenetworknick.nick.others.clear
/unhide <player>Unhide another playernetworknick.unhide.others
/networknick reloadReload config and Redisnetworknick.reload

Permissions

Core

PermissionDescriptionDefault
networknick.nickUse /nickop
networknick.nick.clearClear own nicknameop
networknick.hideUse /hideop
networknick.unhideUse /unhideop

Moderation

PermissionDescription
networknick.nick.othersSet others’ nicknames
networknick.nick.others.clearClear others’ nicknames
networknick.unhide.othersUnhide others

Formatting

PermissionDescription
networknick.nick.colorsColor and hex codes
networknick.nick.format.kObfuscated
networknick.nick.format.lBold
networknick.nick.format.mStrikethrough
networknick.nick.format.nUnderline
networknick.nick.format.oItalic
networknick.nick.format.rReset

Protection

PermissionDescription
networknick.exemptPrevent others from changing or unhiding your nickname

(PlaceholderAPI)

PlaceholderDescription
%networknick_name%Visible nickname (or real name)
%networknick_unhidden%Real name or prior nickname
%networknick_hidden%true or false

Note: %player_displayname% will also reflect the nickname, as NetworkNick applies it before join messages are processed. Just make sure if you're using essentials you have change-displayname set to false in their config.


Planned Enhancements

  • None currently. Open to suggestions

License

Licensed under the Apache License, Version 2.0
See LICENSE for details.


Credits

Developed by Chumbucket
Built for the Chumbucket Network
https://www.chumbucket.net

© 2025 Chumbucket — Apache-2.0 License

Совместимость

Minecraft: Java Edition

1.21.x1.20.x

Платформы

Поддерживаемые окружения

Сервер

Создатели

Детали

Лицензия:Apache-2.0
Опубликован:2 месяца назад
Обновлён:2 месяца назад
Главная