
NeonFX
NeonFX lets you design and place 3D neon tubes in Minecraft with a visual editor, RGB colors, animated effects, groups, a reusable design library, Text and SVG import.
Список изменений
Changelog 0.1.X
🆕 Initial NeonFX alpha release for Paper servers.
🆕 Added editable 3D neon drawings with ROUND and SQUARE tube profiles.
🆕 Added straight and Bézier-based tube geometry.
🆕 Added adaptive geometry quality with LOW_POLY, LOW, MEDIUM, HIGH, ULTRA and ORIGINAL presets.
🆕 Added variable tube thickness, RGB colors, brightness and glow controls.
🆕 Added reusable resource-pack models for neon tube segments.
🆕 Added target-specific resource packs for Paper 1.21.4, 26.1, 26.2 and 26.3.
🆕 Added the NeonFX visual editor with live crosshair previews.
🆕 Added node selection, Bézier handles, node dragging and curve editing.
🆕 Added layer controls, snapping, surface placement and endpoint connection.
🆕 Added collision detection with WARN, STRICT and HIDE modes.
🆕 Added safe editing sessions with save, cancel, undo and redo support.
🆕 Added SQLite persistence for drawings, tubes, groups, libraries and recovery data.
🆕 Added automatic editor recovery after interrupted sessions.
🆕 Added Drawing enable/disable, brightness, color and quality controls.
🆕 Added Groups for controlling multiple drawings at once.
🆕 Added the reusable Drawing Library with relative design placement.
🆕 Added animated neon effects including blink, strobe, pulse, breathing, chase, comet and ✨ effects.
🆕 Added gradient, flicker, wave, broken and faulty neon effects.
🆕 Added drawing-wide effects with configurable direction, speed, intensity, length, smoothness and phase.
🆕 Added secure SVG importing with validation, previews and transform controls.
🆕 Added SVG scaling, rotation, mirroring and surface placement tools.
🆕 Added the Premium Text Neon Studio with bundled neon fonts.
🆕 Added live text previews, character editing, spacing, height, thickness and per-letter colors.
🆕 Added a public Java API with Drawing and Group handles.
🆕 Added cancellable Drawing, Group, Effect, Tube and Timeline API events. 🆕 Added English and Spanish language files.
🆕 Added resource-pack delivery with SHA-1 validation and optional embedded HTTP hosting.
🆕 Added automatic resource-pack compatibility checks for different Minecraft versions.
🆕 Added Community and Premium license handling with offline grace-period support. 🆕 Added administrator diagnostics for drawings, render state, resource packs and licensing.
🆕 Added bounded render budgets and effect update budgets for better server performance.
🆕 Added geometry caching and render-level-of-detail reductions for large drawings.
🆕 Added experimental baked composite models for supported Paper 26.x servers.
🛠️ Fixed neon displays disappearing after server restarts.
🛠️ Fixed neon displays disappearing when chunks unload and load again.
🛠️ Fixed missing neon displays after delayed database loading during server startup.
🛠️ Fixed stale display entities being duplicated after chunk reloads.
🛠️ Fixed player joins where loaded neon displays were not automatically resynchronized.
🛠️ Fixed renderer state recovery when Paper restores entities before NeonFX rebuilds its internal indexes.
🛠️ Fixed resource-pack validation across supported Minecraft versions.
🛠️ Fixed stale renderer entities left behind after reloads and world changes.
⚙️ Improved chunk-based rendering recovery and persistent display management.
⚙️ Improved startup recovery for drawings located in unloaded chunks.
⚙️ Improved renderer synchronization after resource-pack changes.
⚙️ Improved rendering stability for animated effects and large drawings.
⚙️ Improved database safety with transactions, backups and migration support.
