
MultiProxySync
Solve inconsistent player counts across multiple Velocity proxies.
Список изменений
🚀 MultiProxySync v2.0.0
This release is a major upgrade for MultiProxySync.
Version 2.0.0 introduces the first official public API release and restructures the project into separate API and plugin modules, making third-party integrations cleaner and easier.
✨ Features
-
Official Public API
Other plugins can now directly access synchronized proxy and player data through the MultiProxySync API. -
Modular Project Structure
The project is now split into:multiproxysync-apimultiproxysync-plugin
-
Maven Central Support
The API is now available through Maven Central, so developers no longer need to install the API jar locally. -
Cleaner Integration Flow
External plugins can now access the API throughMultiProxySyncProvider, making integration more straightforward.
🔌 API Capabilities
The public API now provides:
- all online proxies
- all players across all proxies
- players grouped by proxy
- total global player count
- player count grouped by proxy
⚠️ Notes
- The API is read-only.
- Redis connection handling remains internal to the plugin lifecycle.
- Returned player identifiers are UUID strings.
- This update is especially useful for integrations with other Velocity plugins.
