
Список изменений
MobaPlugin — Changelog
0.2b
⚠️ Balance changes
-
Reworked: Anvil. Was: −20% incoming damage while standing still. Now: reduces the first incoming hit by 50%, with a 5 second cooldown. Plays an anvil sound when it triggers. Builds that relied on standing still to tank damage will play differently.
-
Obsidian Shield inherits the reworked Anvil effect, keeping it consistent with its "both parent effects" description.
Removed
-
Removed: Meteor. The item, its recipe (Anvil + Magic Sensor) and its entire cast implementation have been removed. Meteor Shard is a separate item and is unaffected.
-
The stillness-tracking system is no longer used by any item and has been removed.
Changed
-
The
/mobamenu now opens automatically when you enter the lobby zone. It opens the same view you would get by typing the command yourself — the full toolkit for operators, team select for everyone else — and it does not depend on command permissions. Close it and step out and back into the zone to bring it up again. -
The Blaze Powder language selector is now given on every server join, not only when you happen to spawn inside the lobby region.
-
The language selector is handed back out after a match ends, including to players who end up outside the marked lobby zone. Previously the post-match refresh skipped them entirely and they were left without it.
-
Clicking the language item outside the lobby region now only refreshes the item itself instead of handing out the full lobby kit.
Fixed
- Fixed: the language item could get stuck in your inventory for the whole match. It sat in hotbar slot 4, which the match hotbar does not overwrite, and lobby items cannot be dropped — so it could not be removed by any means. It is now cleared the moment you enter a match, with a periodic safety sweep covering every path into a running match, including joining mid-match via
/moba teamor the admin menu.
Localization
-
Server join messages are now translated. The team status line shown when you connect ("You're on team ..." / "You don't have a team yet") previously ignored your language setting and always appeared in Russian.
-
Match results are now translated. The end-of-match scoreboard — header, duration, winning team, the K/D/A column headers and the MVP line — is now shown in each player's own language.
-
The victory announcement is now translated. The "main tower destroyed" broadcast fired when a Tier 3 tower falls now respects each player's language.
-
Per-player language delivery. Match results and the victory announcement were previously sent as a single broadcast to the whole server, which meant one language for everyone. Both are now built and sent per player, so Russian and English players can share a match and each read it in their own language.
