
Mob Conduit
Building a conduit out of netherite blocks (configurable) and placing an end crystal in the middle will result in a conduit that prevents mob spawning in a radius.
Оцените первым
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Список изменений
Mob Conduit 1.1.0 for Minecraft 26.2
- Fixed hostile mobs slipping through suppression: spear-wielding zombie horsemen, spider skeleton jockeys, and other mounted spawns are now suppressed and swept like any hostile
- The forcefield no longer erases mob-farm output: spawners, trial spawners, breeding, and conversion chains keep working inside the radius
- Spawn-egg and /summon mobs still spawn normally, but the forcefield now treats them like any other hostile standing in the radius
- Thunderstorm skeleton-trap horses are kept out of the radius, so they cannot plant an ambush inside your base
- Warden and elder guardian added to the default removal exemptions
- New: /mobconduit set
and /mobconduit get edit any config value in game, apply it live, and write it back to the config file - Fixed a server crash when a conduit's chunks unloaded with no players nearby
Файлы
mob-conduit-1.1.0.jar(87.95 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1.0
Загрузчики
Fabric
Версии игры
26.2
Загрузок
4
Дата публикации
30.07.2026
