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🏹 Manhunt
A simple and easy-to-use Minecraft Manhunt plugin for servers, SMPs, and content creators.
The goal is simple: the Runner has to complete the objective, while the Hunters have to find and kill them first.
🎮 How It Works
First, players join the game using:
/manhunt join
The game needs a Runner and at least one Hunter. Once everyone is ready, an admin can start the game:
/manhunt start
A countdown will begin, giving the Runner time to get ready. Once the countdown ends, the Hunters receive their tracking compass and the hunt begins.
The compass helps the Hunters track down the Runner, even if they travel far away. If a Hunter dies during the game, they can receive their tracking compass again so the game can continue properly.
The Runner wins by completing the configured objective, such as defeating the Ender Dragon. The Hunters win by killing the Runner before they can complete their goal.
📜 Commands
/manhunt
Shows the available Manhunt commands.
/manhunt join
Join the current Manhunt game.
/manhunt leave
Leave the current Manhunt game.
/manhunt start
Start the Manhunt game and begin the countdown.
/manhunt stop
Stop the current game.
/manhunt setrunner <player>
Set a specific player as the Runner.
/manhunt addhunter <player>
Add a player to the Hunter team.
/manhunt removehunter <player>
Remove a player from the Hunter team.
/manhunt reload
Reload the plugin configuration.
⚙️ Features
- 🏃 Runner vs Hunter gameplay
- 🧭 Tracking compass
- 💀 Compass recovery after Hunter deaths
- ⏱️ Countdown system
- 🔊 Countdown sounds
- 🐉 Ender Dragon win condition
- 🏆 Automatic win detection
- ⚙️ Configurable settings
- 🎮 Great for SMPs, events, and content creators
Run. Survive. Complete the objective.
The Hunters are coming.
