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Manhunt6 is a Paper plugin that implements the popular Manhunt game mode for Minecraft 1.21.4 and above.
plugins directory| Command | Description | Permission |
|---|---|---|
/manhunt hunters add <player> | Add a player to the hunters team | manhunt6.command.players |
/manhunt hunters clear | Remove all hunters from the pending list | manhunt6.command.players |
/manhunt runners add <player> | Add a player to the speedrunners team | manhunt6.command.players |
/manhunt runners clear | Remove all speedrunners from the pending list | manhunt6.command.players |
/manhunt remove <player> | Remove a player from either team | manhunt6.command.players |
/manhunt start | Begin the Manhunt game | manhunt6.command.start |
/manhunt stop | Abort the current game | manhunt6.command.stop |
/manhunt query | Show current game status | manhunt6.command.query (default: all) |
/manhunt query pending | Show pending players list | manhunt6.command.query (default: all) |
/manhunt query running | Show running game information | manhunt6.command.query (default: all) |
/manhunt compass | Get a compass pointing to speedrunners | manhunt6.command.compass |
/manhunt surrender | Surrender in the game | manhunt6.command.surrender |
By default, all commands are restricted to operators except for:
/manhunt query - Available to all players/manhunt surrender - Available to all players/manhunt compass - Available to all playersmanhunt6.command (OP-only): Main permission that includes:
manhunt6.command.players - Team management commandsmanhunt6.command.start - Start gamemanhunt6.command.stop - Stop gamemanhunt6.command.query (Default: true): View game informationmanhunt6.command.surrender (Default: true): Allow players to surrendermanhunt6.command.compass (Default: true): Allow hunters to get compasses/manhunt compass (if you're a hunter)lose-on-quit is true:lose-on-quit is false:runner-lives chances to respawnThe plugin creates a configuration file at plugins/Manhunt6/config.yml. Here's a detailed breakdown of all options:
| Option | Description | Default |
|---|---|---|
language | Plugin messages language (supports en or zh) | en |
lose-on-quit | Whether players lose when they disconnect | true |
hunter-loses-on-death | Whether hunters lose the game when they die | false |
runners-lose-condition | When speedrunners lose (one or all) | all |
runners-win-condition | When speedrunners win (see below) | runner_kills_the_dragon |
runner-lives | Number of lives each speedrunner has | 1 |
announce-runner-max-lives | Announce runner lives at game start | false |
ban-locate-bar | Disable the locate bar if possible | true |
compass-shows-distance | Show distance to target in compass tooltip | true |
Speedrunners can win in several ways, configurable via runners-win-condition:
runner_frees_the_end - A speedrunner gets the "Free The End" advancementanyone_frees_the_end - Any player gets the "Free The End" advancementrunner_kills_the_dragon - A speedrunner kills the Ender Dragondragon_dies - The Ender Dragon dies (any cause)one_runner_portals - A speedrunner returns from The End to Overworld through the portalall_runners_portal - All speedrunners return from The End to Overworld through the portal/manhunt queryCompass not working
/manhunt compass to get a new compassMessages not displaying correctly
plugins/Manhunt6/language/[lang].yml)language: en in configWin condition not triggering
Pre-game Setup:
Balance Teams:
runner-lives for longer games (2-3 lives for casual play)Backup:
If you encounter issues not covered in this guide: