
Lode Entities
Create custom mobs for your Minecraft server. Custom models, mechanics and NPCs.
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Список изменений
- Added player-looking NPCs:
base: playerspawns a mannequin (Minecraft 1.21.9+) - Added
skin:forbase: playermobs: a player name, a uuid, or a 64x64 png beside the mob's file (baked into the resource pack, no upload needed) - Player-looking NPCs hide the grey "NPC" label, so only their display name shows
- NPC movement is back as fields on
type: npcmobs:follow,behaviour(wandering,chaser,playerlike),radiusandpositioning - Added
behaviour: guard: stands on its spot, hunts inside itsradius, then walks back and faces the way it was placed - Added
chase:to set what a chaser or guard goes after, by entity type or mob id (players by default) - A chaser or guard with
damage:now hits what it catches - Moving NPCs walk with Minecraft's own pathfinding, so player-looking NPCs can move too
- Follow, behaviour, radius and positioning can be set from the
/le guieditor - Converting an old
NPCs/folder now carries follow, behaviour, radius, positioning and the player look over instead of dropping them look: trueNPCs now turn their head up to 50° before the body follows, like a player- Fixed
look: trueNPCs keeping the head pitch they spawned with - Fixed
look: trueNPCs turning their head all the way round without the body following - Fixed player skins showing as the default skin on offline-mode servers (test servers, Velocity backends)
- Fixed the plugin failing to enable on Minecraft 26.3
- Fixed armor on player-skin models failing to load on Minecraft 26.3
- Config:
npc.behaviour-intervalis back inconfig.yml(default2) - API:
MobDefinitiongainedskin,follow,behaviour,radius,positioningandchase
Файлы
LodeEntities-3.4.0-beta.jar(3.50 MiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
3.4.0-beta
Загрузчики
BukkitFoliaPaperPurpurSpigotVelocity
Версии игры
1.21.4–26.3
Загрузок
28
Дата публикации
23.10.2026
