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Lode Entities

Lode Entities

Create custom mobs for your Minecraft server. Custom models, mechanics and NPCs.

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Все версии→NMEntities 3.4.0-SNAPSHOT

NMEntities 3.4.0-SNAPSHOT

Alpha22.10.2026

Список изменений

  • Added pets: any mob with a pet: block can be tamed, claimed by permission or given by command (premium only)
  • Pets follow their owner and protect them in defend, aggressive or passive mode
  • Pets can be ridden on the ground or flying, level up, evolve, and have a backpack, names, skins, food and signal buttons
  • Added /le pets for players to summon, put away and manage their pets, and /le pets give for staff
  • Added network licensing for Velocity: one license slot covers the whole proxy instead of one per server
  • Effects now read MythicMobs 5.8 skill syntax directly: about 290 mechanics, 88 targeters, 176 conditions and every trigger
  • Effect lines support MythicMobs options: delay, repeat, chance, cooldown, power, inline conditions, health modifiers and maths in numbers
  • Blockbench keyframes written effect:<id> run that effect, and Model Engine mm:<id> keyframes work too
  • Added animation-speed: to set how fast a mob's automatic animations play
  • New installs come with two starter mobs, lodecreeper and lodefer, replacing the old demon_knight and blue_wizard samples
  • NPCs are now mobs with type: npc, with an optional dialog: and look:
  • Removed /npc, /le npc and the NPCs/ folder; existing NPCs convert automatically on the first start
  • Models, mobs, skills, spawn rules and spawners all live in Mobs/; old files move automatically and a backup is made first
  • Skills written inside a mob can now be run by any other mob
  • MythicMobs import fixes: equipment slots, the default combat trigger, potion levels, leap velocity, and conditions and targeters being dropped
  • cancel, forcepull, taunt, particlecircle, @target, skill damage and aura now behave like MythicMobs
  • Typos in numbers and unknown items or conditions are reported in /le debug instead of silently becoming defaults
  • The /le gui menu has new lodestone-themed art
  • Every menu button has its own icon
  • The entity editor shows the mob's real model instead of an egg
  • Mob eggs look like spawn eggs in the mob's own colours, and a new egg: block customises them
  • players/ is now Players/
  • gui/ is no longer created automatically
  • Armor textures and the build cache moved to <server>/cache/lodeentities/
  • Fixed modelled blaze mobs trailing smoke, crackling and sinking into the ground
  • Fixed mobs spawned right next to a player briefly showing without their model
  • Fixed a failed armor-texture download blocking every later retry
  • Fixed vanilla spawners showing the missing-texture checkerboard while the pack is loaded
  • Fixed other plugins' custom items picking up a menu button's icon
  • /le killall no longer removes players' pets
  • Config: added network-license.proxy and a pets: section to config.yml
  • Config: removed npc.behaviour-interval
  • Config: the free version's 3 NPCs now count type: npc mobs, separate from the 12 entities
  • Config: spawners accept yaw:
  • API: added LodeEntitiesAPI.pets(), PetTameEvent and PetSummonEvent
  • API: MobDefinition gained type, dialog, look and pet
  • API: NpcsAPI is now a view of the mob registry
  • API: removed NpcOps, NpcDefinition, NpcRegistry, Placement, FakePlayer and NMS.createFakePlayer

Файлы

LodeEntities-3.4.0-SNAPSHOT-b.jar(3.46 MiB)
Основной
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Метаданные

Канал релиза

Alpha

Номер версии

3.4.0-SNAPSHOT

Загрузчики

Folia
Paper
Purpur
Spigot
Velocity

Версии игры

1.21.4–26.3

Загрузок

18

Дата публикации

22.10.2026

Загрузил

ID версии

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