
LOD Server Support
Voxy multiplayer support (unofficial). See fully rendered chunks and players out to hundreds of chunks in multiplayer.
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Список изменений
New Features
- Rejoins stop re-downloading and re-checking terrain you already have — the server no longer re-sends unchanged terrain to returning players (works with any client version), and with client and server both on v0.12.0 cached terrain is verified in seconds instead of minutes.
- Xaero's World Map fills in beyond render distance (opt-in) — with Xaero's World Map installed on the client, set
enableXaeroMapBridgeto true inlss-client-config.jsonand downloaded LOD terrain is drawn into the map (works even without Voxy). - Lower client memory use — terrain tracking takes roughly 6-10× less memory at the default LOD distance, with fewer hitches when teleporting or switching dimensions.
Bug Fixes
- LOD downloads no longer stay slow for a whole session on fast connections — the join speed ramp now completes within about 40 seconds of joining (client-side, works against any server version).
- Fabric: replacing the mod jar under a running server no longer risks an unclean shutdown and a lost final world save.
Compatibility
- Mixed client/server versions remain fully compatible in both directions; this line is supported at the "correct, not perfect" tier.
- No Folia build exists for MC 1.21.10 (Folia players should use the 1.21.11 release), and this line has no in-game options page — every setting lives in the JSON config files.
Full Changelog: https://github.com/VoX/lod-server-support/commits/v0.12.0+mc1.21.10
Файлы
lod-server-support-paper-0.12.0+1.21.10.jar(7.40 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
v0.12.0+paper+mc1.21.10
Загрузчики
PaperPurpur
Версии игры
1.21.10
Загрузок
2
Дата публикации
23.08.2026
