
Homerun
Minecraft server resets made better. Keep some chunks, or wipe everything completely.
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Список изменений
Added PlaceholderAPI support. That's it.
The following placeholders are supported:
%homerun_countdown%– Countdown until the next reset for the player's current world inHH:MM:SSformat%homerun_countdown_text%– Countdown until the next reset for the player's current world inHH hours, MM minutes, SS secondsformat. This uses the messages inmessages.yml.%homerun_next_reset_seconds%– Seconds until the next reset%homerun_next_reset_timestamp%– UNIX timestamp of the next reset, in milliseconds%homerun_next_reset_date%– Timestamp of the next reset, inyyyy-MM-ddformat%homerun_next_reset_time%– Timestamp of the next reset, inHH:mm zformat%homerun_next_reset_datetime%– Timestamp of the next reset, inyyyy-MM-dd HH:mm zformat%homerun_next_reset_<format>%– Timestamp of the next reset, in any user-specified format compatible with Java's SimpleDateFormat. Underscores are automatically converted into spaces.
This version supports Minecraft 1.21.11 only.
Full Changelog: https://github.com/team-luminova/Homerun/compare/v0.3.1...v0.3.2
Файлы
homerun-v0.3.2.jar(502.00 KiB)
ОсновнойМетаданные
Канал релиза
Alpha
Номер версии
0.3.2-1.21.11
Загрузчики
Paper
Версии игры
1.21.11
Загрузок
3
Дата публикации
07.03.2026
