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Плагины/LitematicaFolia
LitematicaFolia

LitematicaFolia

Server-side Litematica for Paper & Folia: native .litematic paste with full NBT fidelity + Direct Paste from vanilla Litematica clients via the Servux protocol. No /fill spam, no kick, no WorldEdit dep.

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Все версииv0.3.0+26.1.2

v0.3.0+26.1.2

Release25.05.2026

Список изменений

v0.3.0+26.1.2 — Servux Direct Paste end-to-end

Added

  • Real Litematica 0.27.6 clients can now Direct-Paste their schematics to the server with full block-state, tile-entity, entity and pending-tick fidelity — validated in production with 869,514 blocks + 6,516 TEs in 5.6 s.
  • Inline LitematicaPaste task handler (the maruohon Litematica payload schema, separate from the upstream Servux multi-frame Transmit protocol — both now handled).
  • Servux BulkRequest fulfillment with per-player rate limiter.
  • Easy Place V3 server-side scaffold (PacketEvents 2.7, gated off by default).
  • Java protocol bot for autonomous validation (test-harness/protocol-bot/).
  • Local Fabric client harness for visual smoke testing.

Fixed

  • Brigadier StackOverflowError at command registration (recursive flag dedup via bitmask).
  • /litematica paste parses off the command thread → no more Folia Watchdog ERRORs on big files.
  • PackedLongArray switched to compact cross-word packing (the .litematic format).
  • 7 Servux wire-format discrepancies vs upstream sakura-ryoko/servux 26.1.2-0.10.2.
  • PacketSplitter cap raised 16 MiB → 128 MiB, configurable.
  • Proactive S2C_METADATA push 3 s after PlayerJoin so Litematica clients enter Servux mode without user action.

Production gotchas documented (in README + TUTORIAL)

  • Litematica client config: must set ENTITY_DATA_SYNC = true in Generic config — PASTE_USING_SERVUX = true alone is useless.
  • Velocity 3.5: set [packet-limiter] decompressed-bytes-per-second = -1 (default 5 MiB/s kicks Direct Paste).
  • Paper: add -Dpaper.playerconnection.keepalive=120 for clients running DataFixer on old .litematic files.

Performance

  • 4,194,304 blocks + 629,533 tile entities in 9.5 s (stress fixture).
  • 870 k blocks + 6.5 k tile entities in 5.6 s (real client Direct Paste).
  • 62 JUnit tests + 3 smoke harnesses all green.

Файлы

LitematicaFolia-0.3.0+26.1.2-all.jar(3.06 MiB)
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Метаданные

Канал релиза

Release

Номер версии

0.3.0+26.1.2

Загрузчики

Folia
Paper

Версии игры

1.21.11–26.1.2

Загрузок

274

Дата публикации

25.05.2026

Загрузил

ID версии

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