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Kill or be killed. Literally.
Life Swap turns every fight into a gamble — when you kill a mob or player, you inherit their max health. Take down a Warden and walk away nearly unkillable. Finish off by a Silverfish and, well... good luck.
Every kill swaps your max health with your target's. No grinding, no tiers — just pure risk and reward.
A config file is automatically generated on first launch at:
config/lifeswap_config.json
{
"persistAfterDeath": false
}
| Option | Default | Description |
|---|---|---|
persistAfterDeath | false | If true, your max health carries over through death instead of resetting to 20 HP |
| Command | Description |
|---|---|
/lifeswap toggle | Toggle persist after death on or off |

Kill Enemies, Swap Health, but be careful or you might lose it all