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LederProtections

LederProtections

Premium protection stone plugin for Paper servers with WorldGuard, GUI management, Vault economy, upgrades, audit logs and anti-exploit protection.l

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Все версииLederProtections 1.3.0

LederProtections 1.3.0

Release08.08.2026

Список изменений

LederProtections v1.3.0

This update introduces per-protection environment settings for hostile mobs, explosions, and fire.

New Environment Settings

A new Environment menu is available from the protection management GUI.

Each setting has three states:

  • Enabled
  • Disabled
  • Default

The Default state inherits the server-wide configuration.

Available Settings

  • Hostile Spawning
  • TNT Explosions
  • Creeper Explosions
  • Other Explosions
  • Fire Spread

Hostile Spawning

  • Control hostile mob spawning separately for each protection.
  • Supports natural spawning, spawners, spawn eggs, dispensers, raids, patrols, and reinforcements.
  • Passive animals, villagers, golems, bees, and wolves are unaffected.
  • Mobs created through commands or compatible custom-mob plugins are not blocked.
  • Visitors still need the appropriate permission to use spawn eggs.

Explosion Settings

  • Separate controls for TNT, creepers, and other explosion types.
  • Supports regular TNT, TNT minecarts, redstone activation, dispensers, beds, respawn anchors, End Crystals, fireballs, wither skulls, and withers.
  • Disabled explosions cannot destroy protected blocks, decorations, armor stands, or vehicles.
  • End Crystals cannot be activated or destroyed while Other Explosions is disabled, preventing their explosion damage.
  • Player and creature damage remains controlled by the existing combat rules when an explosion is allowed.

Fire Spread

  • Control fire spreading, environmental ignition, and block burning.
  • Includes fire caused by adjacent flames and lava.
  • Manually lighting fire still requires the normal player permissions.
  • Grass, mycelium, sculk, mushrooms, and natural growth are unaffected.

Boundary Protection

Environmental effects cannot cross protection boundaries:

  • Outside effects cannot enter a protection.
  • Effects from inside a protection cannot damage the outside.
  • Effects cannot travel from one protection into another.
  • Effects within the same protection follow its configured setting.
  • Events occurring completely outside protections are unaffected.

Moving explosives and projectiles retain their original source, preventing TNT cannons and similar mechanisms from bypassing protection boundaries.

GUI Improvements

  • Added an Environment button to the protection management menu.

  • Added clear icons and descriptions for every environment setting.

  • The menu displays only the current state and server default.

  • Settings cycle through:

    Default → Enabled → Disabled

  • Owners, administrators, and authorized co-owners can manage these settings.

  • Members and visitors cannot modify them.

Configuration and Data

  • Existing protections automatically use the new server defaults.
  • Per-protection settings persist after server restarts.
  • Changing a server default and running /lep reload updates every protection using Default.
  • Existing configuration files are updated without overwriting customized values.
  • Invalid setting names or values are ignored safely and reported in the console.
  • Native protection exports and imports preserve environment settings.
  • No destructive protection-data migration is required.

Back up your server files before updating.

Gracias a xywm112

Файлы

LederProtections-1.3.0.jar(592.52 KiB)
Основной
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Метаданные

Канал релиза

Release

Номер версии

1.3.0

Загрузчики

Bukkit
Paper
Purpur
Spigot

Версии игры

1.21–26.2

Загрузок

96

Дата публикации

08.08.2026

Загрузил

ID версии

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