Список изменений
ChangeLog 0.2.2 -> 0.2.3
New subcommand [magnet/magnit]
This version only adds a new subcommand for the blocks effect:
If there is no target, the default target is the player
- '[blocks] [target] [magnet/magnit] <radius (placeholders, math)> <blocks>'
Will collect the item that was last broken from dirt, stone, and cobblestone. Compatible with the [break] subcommand meaning if a player breaks an item, it will immediately go into the player's inventory, as if magnetism were applied
- '[blocks] [player] [magnet] -1 dirt;stone;cobblestone'
This will collect items EXCEPT dirt and cobblestone (since the ! prefix indicates exclusion), but only stone can be broken with in a 2x2x2 block radius, provided the [break] subcommand is used
- ‘[blocks] [magnet] 2;2;2 !dirt;stone;!cobblestone’
Here, it will collect all items except dirt, stone, and cobblestone
- ‘[blocks] [magnet] 5’
Also, a Map modification like this:
- type: blocks
target: player
action: magnet
radius: ‘3;3;3’
drop_items: true # only for [break]
materials:
- STONE # allowed
- ‘dirt’ # allowed (case-insensitive)
- ‘!cobblestone’ # prohibited (exclamation mark)
Файлы
LastItems-0.2.3.jar(186.69 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
0.2.3
Загрузчики
BukkitPaperPurpurSpigot
Версии игры
1.16.5–1.21.11
Загрузок
2
Дата публикации
01.06.2026

