
Lag Squared
Prevents various lag machines without messing up game mechanics
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Список изменений
Changelog
All notable changes to this project will be documented here.
[1.0.1] - 2026-05-09
Added
- Added
/lagsq statusto show tracker and limiter activity. - Added
/lagsq top [count]to list the most active loaded chunks. - Added
/lagsq inspect [world] [chunkX] [chunkZ]to inspect chunk activity and limiter counts. - Added
/lagsq reloadto reload the plugin configuration and services. - Added an internal
/lagsq tptohelper command for plugin-controlled staff teleports. - Added integer-based permission levels with OP bypass.
- Added a scheduled general entity limiter based on
entity-limitsand related config options. - Added clickable teleport actions to alert messages for authorized staff.
- Added clickable teleport entries to
/lagsq topfor authorized staff. - Works with snapshot versions: 26.1.x
Changed
- Updated alerts and command access to use configurable permission levels.
- Updated top-chunk reporting to support direct teleport access from chat.
- Updated plugin bootstrap and reload flow to restart services cleanly after config reloads.
- Updated tracker utilities to expose status data used by admin commands.
Fixed
- Fixed the previously unfinished general entity limiter so configured entity limits are now enforced.
- Fixed staff teleport actions so they no longer depend on vanilla teleport command permissions.
- Fixed cross-world and cross-dimension teleports so alert and top-entry teleports go to the correct world.
- Fixed non-OP staff teleport usage when they only have the correct LagSquared permission level.
- Fixed alert teleport routing to use plugin-controlled server-side handling.
View the github release page here.
Файлы
LagSquared-1.0.1.jar(45.63 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
1.0.1
Загрузчики
BukkitFoliaPaperPurpurSpigot
Версии игры
1.20.4–26.1.2
Загрузок
42
Дата публикации
09.05.2026
