
Konquest
Town claiming and capturing with diplomatic kingdoms, resident management, player stats & titles, and much more.
2.3K
34
Список изменений
- Bug Fixes
- Fixed town protections of entities like paintings, item frames, and armor stands so that non-resident players cannot break them.
- Language files now correctly get saved with a
.badextension when they have invalid YAML syntax. Any config file with invalid syntax will be saved with a.badextension, and the default version of the file will be used. - Improved player kingdom membership checks when SQL database connection is corrupt or unavailable. Players will no longer be marked as a Barbarian while being members of kingdoms/towns.
- Minor Features
- Added ARENA property for Ruins and Sanctuaries. Also added konquest-arena flag for WorldGuard regions. This allows any player to pvp in the territory/region, regardless of kingdom relationship.
- Added sub-command "/k admin ruin reset (name)", which will reset the ruin by re-generating all critical blocks, and re-spawning all Ruin Golems.
- Added core.yml option loot_after_capture, which will only spawn loot in chests after the ruin has been captured.
- Added sub-commands for joining and leaving kingdoms and towns, which do the same thing as the existing GUI menu methods.
- Command "/k kingdom join (name)" lets the player request to join a kingdom.
- Command "/k kingdom exile" lets the player leave their kingdom to become a barbarian.
- Command "/k town (name) join" lets the player request to join a town.
- Command "/k town (name) leave" lets the player leave the specified town to stop being a resident.
Файлы
Konquest-1.2.0.jar(941.84 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.2.0
Загрузчики
PaperPurpurSpigot
Версии игры
1.16–1.20.2
Загрузок
68
Дата публикации
2 г. назад