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Kode

Kode

Kode is a plugin that allows users to create their own functionality without writing traditional code. With Kode, scripts are written in plain English-style commands and can act like mini plugins

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Все версииKode 1.4.1

Kode 1.4.1

Release23.03.2026

Список изменений

Kode 1.4.1 — Custom Deny Messages, Scripter Fix & Visual Scripter Launch

Released: 2026-03-23

★ Script visually in your browser — no typing needed! ★

→ kode.viirless.net/scripter ←
Drag nodes · Connect them · Download your .kode file

Visual Scripter — now front and center

The Kode Visual Scripter is now prominently featured on the website. If you've never tried it — it's a free, browser-based node editor that lets you drag events, actions, and control-flow blocks onto a canvas, wire them together, and download a finished .kode file in seconds. No account, no install.

Features:

  • Drag from a palette of 30+ nodes — events, actions, variables, loops, conditionals
  • New in 1.4.x: Command node now has Permission, No-permission message, and Cooldown fields
  • New nodes: Set Gamemode, Set Weather, Set Time
  • One-click download of your finished script

Custom No-Permission Messages

You can now specify exactly what a player sees when they try to run a command they don't have access to. Add [no-permission: "your message"] alongside any [permission: ...] option.

command /admin [permission: myserver.admin] [no-permission: "&cAdmins only!"]: send "&aAdmin panel opened." to player

command /fly [permission: myserver.fly] [no-permission: "&cBuy VIP to unlock /fly."]: send "&bFlight toggled!" to player

command /revive [permission: myserver.revive] [cooldown: 60] [no-permission: "&cYou cannot revive players."]: heal feed send "&aRevived!" to player

Without [no-permission] the default message "You don't have permission to use this command." is used. Color codes using & are supported in the custom message.

Bug Fix — Visual Scripter drag shift

Dragging a node on the online Visual Scripter caused the canvas and the node to jump to the wrong position the moment you clicked and started moving. The root cause was an incorrect CSS position: relative on node elements — when a node was brought to the front (via DOM reorder) at drag activation, its relative-flow offset changed, producing the visible jump. Nodes are now position: absolute, so DOM order has no effect on their canvas position.

How to Update

  1. Stop your server.
  2. Replace kode-1.4.0.jar with kode-1.4.1.jar in your plugins/ folder.
  3. Start your server — no config changes needed.
  4. Add [no-permission: "..."] to any command that already has [permission: ...].

Need help? Join the Discord or visit the documentation.

Файлы

kode-1.4.1.jar(93.70 KiB)
Основной
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Метаданные

Канал релиза

Release

Номер версии

1.4.1

Загрузчики

Paper
Spigot

Версии игры

1.21–1.21.11

Загрузок

10

Дата публикации

23.03.2026

Загрузил

ID версии

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