The ultimate cosmetic kill system for your PvP server. KillEffects is a high-performance, fully customizable cosmetic plugin for Minecraft servers (Paper/Spigot 1.21.1). It allows your players to collect, showcase, and play spectacular visual and sound effects after defeating their opponents.
Stop using boring, static kill messages! KillEffects transforms standard PvP into an engaging experience. Whether it's a simple lightning strike or a legendary holographic ascension, your players will love showing off their style.
YAML-Based Effect Engine: Create unlimited unique effects without touching a single line of Java code. Advanced Visuals: Supports particles, sounds, lightning, circles, spirals, and even pixel-art particle text (e.g., "EZ"). Holographic Displays: Utilizes 1.21.1 native TextDisplay entities for smooth, lag-free holograms that face the player. Dynamic UI: Beautiful, auto-generated GUI (/ke) where players can preview and select their effects. Zero Lag: Optimized code built specifically for modern Paper/Spigot versions.
Easy Interface: Manage your aesthetics with one simple menu (/ke). Personalization: Toggle visual effects or sounds separately. Placeholders: Support for %victim% placeholder in holographic messages. Collectibles: Unlock new effects through gameplay or store packages.
/ke — Open the effects selection menu (killeffects.gui)
/ke toggle — Quickly enable/disable visual effects
/ke sound — Quickly enable/disable effect sounds
/ke reload — Refresh all configs and effects on the fly (killeffects.admin)
Creating an effect is as easy as creating a file in /plugins/KillEffects/effects/. Just define your sequence of actions (sounds, particles, text) in a .yml file and run /ke reload. Your players will see the new effect instantly! Also, on the project's GitHub there is a guide with all possible commands for creating your own effects.

Kill Effects system for Paper/Spigot 1.21.1. Create custom cosmetic effects using YAML: particles, sounds, holograms, and geometry shapes. permission-based GUI selection. by Jakuny