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Kill-Effects

Kill-Effects

KillEffects: The Ultimate Cosmetic Engine

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KillEffects: The Ultimate Cosmetic Engine

Elevate your server's PvP experience with KillEffects, the most flexible and performance-oriented kill effect system available for Paper 1.21+.

Key Features

  • Atomic Action Engine: Every effect is built from "Actions" (Sound, Particle, Command, Structure) with millisecond-precision timing.
  • Zero Grief Structures: Forget ArmorStands or falling blocks. We use Display Entities for smooth, lag-free structural effects like graves or floating crystals.
  • Massive Performance:
    • Async Processing: Kill events and database operations never block the main server thread.
    • Direct Packet Handling: Particles are sent directly to clients using ProtocolLib.
    • Optimization Toggle: Players with low-end hardware can disable all effects globally with one command.
  • Cross-Server Ready: Full MySQL support with HikariCP connection pooling and batch saving for network environments.

Infinite Customization

Administrators can create unlimited effects entirely via YAML. Want a lightning bolt that turns into a soul burst after 500ms and executes a console command? Easy.

Integrations

  • PlaceholderAPI: Show off top kills and streaks.
  • ItemsAdder/Oraxen: Spawn high-quality 3D models on kill locations.
  • MiniMessage: Native support for Hex colors and gradients in all messages.

Commands & Permissions

  • /ke - Open selection GUI (killeffects.use)
  • /ke toggle - Toggle personal visibility (killeffects.use)
  • /ke reload - Admin reload (killeffects.admin)

Built with ❤️ for modern Minecraft networks.

Часто задаваемые вопросы

Совместимость

Minecraft: Java Edition

1.21.x

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Опубликован:3 недели назад
Обновлён:3 недели назад
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