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Плагины/JanusMCD – Discord ↔ Minecraft Chat Bridge & Passwordless Auth.
JanusMCD – Discord ↔ Minecraft Chat Bridge & Passwordless Auth.

JanusMCD – Discord ↔ Minecraft Chat Bridge & Passwordless Auth.

A secure Discord ↔ Minecraft chat bridge with passwordless login, real-time chat sync, account linking, and advanced verification for Spigot, Paper, and Purpur.

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Все версииJanusMCD 0.3.3

JanusMCD 0.3.3

Release3 нед. назад

Список изменений

[0.3.3] - 2026-03-23

⚠️ Configuration Update Required ⚠️ To take advantage of the new STATIC and SLASH_ONLY Linking Modes, as well as customize Slash Command cooldown limits, please backup and delete your current plugins/JanusMCD/account-linking.yml so the server generates a fresh configuration file containing the newly implemented variables!

Added

  • Linking Modes (STATIC & SLASH_ONLY): Extensively overhauled linking controls. STATIC mode explicitly requires linking codes to be posted in a configured link-channel-id. SLASH_ONLY mode fully removes chat processing for codes, moving all linked verification exclusively into Slash Commands.
  • Link Slash Commands: Implemented user-facing commands /link register <code> and /link drop <IGN>. Standard users can execute these without Administrative permissions.
  • Discord Drop Rate-Limiting & Auto-Complete: The /link drop command filters available accounts intelligently through Auto-Complete, exclusively proposing the Discord User's linked IGNs. Also added a 7-day configurable cooldown logic to unlinking.
  • Strict Data Wipe: When players execute /link drop, their .dat Player files, statistics, and advancements are forcefully deleted from the world/playerdata/ server payload to inhibit unlinked alting.
  • Secure Unlinking: The /link drop command now strictly validates that the user actually owns the account they are trying to drop, even if they manually type the name.
  • Webhook Queueing Engine: Fully replaced custom HTTP webhooks with club.minnced.discord-webhooks. It natively queues operations and respects Discord API rate limits, solving out-of-order chat messages and severe CPU/Thread hogs during player bursts.
  • Strict IP Validation: Added a strict mismatch detector. If a player attempts to join with a trusted session but their IP address has changed, their trusted session is wiped and they are forced to fully re-authenticate to prevent hijacking.
  • Guild Security Isolation & Audit: Refactored unauthorized guild enforcement into a dedicated GuildSecurityListener. This centralizes the "allowed-guilds" logic and introduces an automated hourly "safety net" audit to ensure the bot never remains in unauthorized servers.

Fixed

  • World Restoration: Fixed an issue where players were not correctly returned to their previous dimensions (Nether/End) after logging out. Location preservation is now correctly saved during PlayerQuitEvent rather than being prematurely consumed on join.
  • Early-Login IP Detection: Implemented an early IP Cache in LoginProtectionListener to prevent edge-case kicks when a player's network address returns null during initial handshakes.
  • Event Deprecation Warning: Bypassed Paper's PlayerSpawnLocationEvent deprecation warning by utilizing manual EventExecutor registration. This removes console spam while retaining necessary access to the Player object during spawn enforcement.

Файлы

JanusMCD-0.3.3.jar(20.92 MiB)
Основной
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Метаданные

Канал релиза

Release

Номер версии

0.3.3

Загрузчики

Bukkit
Folia
Paper
Purpur
Spigot
Velocity

Версии игры

1.21–1.21.11

Загрузок

28

Дата публикации

3 нед. назад

Загрузил

ID версии

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