/
Added:
%state% placeholder for toggle command messages.selectable-delay: 1 on your item to increase the amount of time the user is allowed to have the item selected before they are forced to unselect it.! symbol in front of the permission to invert the condition, making the permission strictly not required to execute the command. If they have that permission and it's not set to false then they will not be allowed to execute the command. interact:
- 'console: eco give %player% 5000'
interact-permission:
- '!itemjoin.group.owner'
- 'itemjoin.group.newbies'
interact-fail-message: '%prefix% &cfailed to execute the interact-right commands.'
! symbol to invert the permission requirement from permission-node on custom items.permission-node: '!fish.cakes' - players without this permission will be given the item./itemjoin get item_1 @a[team=afk]commands-cost can now accept placeholders and double values.
commands-cost: '%player_deaths%' - increases the cost to execute a command each time the player dies.commands-cost: 1.5 - will charge exactly $1.5 from the economy balance.Fixed:
/ij get fail count
/ij get, getAll, or getOnline with a non-ItemJoin item occupying the custom item slot would incorrectly say the player has all items./ij reload resulting in them being non-functional.death-keep itemflag defined.death-drops was defined./ij get enabled-worlds checks.
Clear-Items region clearing.
/ij dump (paste api)
inventory-creative commands.
inventory-creative commands.inventory-creative defined to execute.Changed:
/ij menu the CustomModelData definition will now show a preview of the model data.