
InputEngine
InputEngine is a cross-platform project designed to capture custom keystrokes from the Minecraft client and transmit them seamlessly to the server.
Оцените первым
114
0
Список изменений
[1.3.0] - YAML Configuration Update
This update transforms InputEngine from a developer API into a standalone utility for server administrators, allowing custom keybinds to be created directly via YAML files.
✨ Features
- YAML Keybinds: Server admins can now create
.ymlfiles in theplugins/InputEngine/keys/directory to define custom keybinds. - Universal Actions: Configured keys can execute server commands (
console_command), player commands (player_command), or send formatted messages (message). - Conditional Logic: Added a condition system (
permission,papi) to restrict when keybinds can be executed. - PlaceholderAPI Support: Fully integrated with PlaceholderAPI to resolve variables like
%player_name%and%vault_eco_balance%inside actions and conditions.
🛠️ Developer Notes
- Added the
ActionRegistryandConditionRegistryAPIs. Third-party plugins can now register their own custom action and condition types for server admins to use in their YAML files.
Файлы
InputEngine-spigot-1.3.0-main.jar(65.88 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.3.0-spigot
Загрузчики
PaperPurpurSpigot
Версии игры
1.21–1.21.11
Загрузок
1
Дата публикации
23.06.2026
