
InputEngine
InputEngine is a cross-platform project designed to capture custom keystrokes from the Minecraft client and transmit them seamlessly to the server.
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Список изменений
[1.3.1] - YAML Expansion & Hot-Reloads
This update expands the YAML configuration system with new visual actions, advanced conditions, and real-time reloading capabilities.
✨ Features
- Real-time Reloads: Added the
/inputengine reloadcommand. Server administrators can now hot-reload their YAML configurations, and optionally sync them immediately to all online players without requiring a server restart or player reconnection (configurable viaconfig.yml). - More Actions: Configured keys can now also play sounds (
sound), display action bars (actionbar), show titles (title), and teleport players (teleport). - More Conditions: Added new conditions to restrict keybinds based on the player's
worldorgamemode. - Advanced Cooldowns: Added a new
cooldowncondition. Cooldowns can share IDs across multiple keys and automatically sync their remaining duration to the client's visual HUD.
Файлы
InputEngine-spigot-1.3.1-main.jar(78.31 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.3.1-spigot
Загрузчики
PaperPurpurSpigot
Версии игры
1.21–1.21.11
Загрузок
6
Дата публикации
23.06.2026
