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Infuse

Infuse

Плагин Infuse для Minecraft добавляет систему крафта особых эффектов, дающих OP-способности. Создавайте усиленные зелья через верстак, участвуйте в ритуалах и используйте мощные умения в бою.

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Все версии2.4.5-beta12

2.4.5-beta12

Beta21.08.2026

Список изменений

2.4.5-beta12

User Changes (stuff you'll care about)

  • So. Many. Config. Changes.
    • Reorganized the config as a whole.
    • Added config versioning for better updates.
    • Made sure the config updater supports all versions past 2.3.0.
    • You enable thief and apophis in their own config blocks now.
    • allow_infinite_effects has been implemented.
    • You can remove the limit for a specific effect by setting its craft limit to -1.
    • Added the drop_on_natural_death config that lets you prevent players from losing effects when they die to something other than a player.
  • Dropped official support for 1.21.4-1.21.10
  • Added a better /infuse help message.
  • Removed /recipes, /controls, and /cleareffects. All have been moved under the main /infuse command.
  • Added permissions to each command. EX: infuse.commands.infuse.gui lets you run /infuse gui
  • Added BetterTeams trust support. You can also enable a config that trusts teams you're allied with too.
  • Added the /infuse reroll command that removes a player's effects and gives them a new starting effect.
  • Added the /infuse getTrusted command that lists all the players you trust.
  • Running /infuse controls with no parameters tells you your current control mode.
  • When you leave off a target for /infuse cooldown, it defaults to you.
  • Implemented auto-smelt for the fire effect.
  • Added the strikes_per_player config to thunder that makes it so an entity can only be struck by lightning x amount of times during the spark's thunderstorm.

Bug Fixes

  • Fixed a bug where the ritual beam wouldn't be removed after the ritual ended.
  • Fixed the "Lightning bug" (lighting striking players hundreds of times)
  • Fixed issues with the trust command
  • Fixed Heart effect not healing to 20 hp.
  • Preventing the console from using some commands that require players.
  • Redid the speed effect boost so you can't lose all your momentum by looking down.
  • Fixed shield cooldowns and damage with the strength effect.

API Changes (nerd stuff)

  • Converted commands to the brigadier api. (better parameter checking and automatic tab completion)
  • Added custom brigadier argument types for effect keys, slots, and control modes.
  • Added a generic SelectStringArgumentType that lets you allow specific strings.
  • Infuse.getInstance() is marked as NonNull.
  • EffectManager now controls join effect distribution and can forcefully remove effects.
  • Removed the legacy ability.use permission.
  • Added an EffectCraftEvent for listeners.
  • Rituals are now handled by RitualManager.
  • Using DataComponents instead of ItemMeta.
  • Merged EffectIds and EffectConstants.
  • Made EffectConstants a collection of enums.
  • Player trust is handled with the new TrustManager. Don't use the old DataManager functions.
  • You can get a TrustManager with Infuse.getInstance().getTrustManager()

Файлы

InfuseSMP-2.4.5-beta12.jar(273.03 KiB)
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Метаданные

Канал релиза

Beta

Номер версии

2.4.5-beta12

Загрузчики

Paper
Purpur

Версии игры

1.21.11–26.1.2

Загрузок

121

Дата публикации

21.08.2026

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ID версии

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