
Infected Manhunt
One infected hunter starts the chase. Every speedrunner death creates a new hunter. Your only objective: kill the Ender Dragon before everyone is infected.
53
1
Список изменений
Changelog
- Added live GUI team management so operators can move players between runner and infected directly during an active match.
- Added
/infected team <player> <runner|infected>for quick manual team fixes from chat/console. - Fixed the bug where a runner leaving the server was being incorrectly converted into infected.
- Fixed the related issue where players affected by that bug could not be moved back to runner properly.
- Team changes now correctly refresh all connected systems when a player is swapped:
- scoreboard/team display
- compass handling
- tracker targeting
- GUI state
- Disconnecting and rejoining now preserves the player’s current team instead of corrupting match state.
- Improved tracker cleanup so infected players do not keep invalid targets after team changes.
- Fixed compass tracking updates for infected players using a compass in the offhand.
- Tightened infected-only tracking access so only infected players can use the target picker.
- Updated the GUI/README to reflect the new team-management flow.
Файлы
infectedmanhunt-1.0.2.jar(57.26 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.2
Загрузчики
BukkitPaperPurpurSpigot
Версии игры
1.21–1.21.11
Загрузок
5
Дата публикации
1 нед. назад
