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Ice Boat Racing

Ice Boat Racing

A powerful plugin for your ice boat races

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Все версииIce Boat Racing 2.0-BETA

Ice Boat Racing 2.0-BETA

Beta06.08.2026

Список изменений

IceBoatRacing v2.0-BETA

A major update focused on multi-race support, a brand-new auto-trace checkpoint system, and a big pass on stability, translations, and race-finish feedback. This is a BETA release — core features are implemented and playable, but some older systems are still being polished and re-tested.


✨ Major Features

🏁 Multi-Race System

IBR now supports multiple simultaneous races instead of a single global race.

  • New Race class: every race (checkpoints, cars, sectors, data) is now scoped to its own race instance instead of being global.
  • RaceManager can load, save, and manage many races at once.
  • Cars, checkpoints, and sectors are all race-aware.
  • Races can be started/ended/prepared directly from Race.java, without needing to go through RaceManager.

🧙 RaceCreator: Guided Race Setup

A new guided, step-by-step process for creating a race from scratch, replacing manual/scattered setup steps.

🛰️ Auto-Trace Checkpoint System

A brand new way to place checkpoints — record a lap and let IBR trace the track for you instead of manually placing every checkpoint with a wand.

  • Full language/config support for auto-trace messages.
  • Integrated directly into the RaceCreator guided flow.
  • New /checkpoint view <Race> command to visualize all checkpoints of a race.

🌍 Localization

  • Full French (fr_FR) and English (en_US) language files, including translated error and ranking messages.
  • Auto-trace and checkpoint messages now support the language config system.

🏆 Ranking & Finish Stats

  • Races now send a full ranking when they end, with proper error handling/logging.
  • Players get a personal stats message when they finish a race, including best sector times (fixed a bug where these previously wouldn't display correctly).

🚤 Cars

  • Added support for chest boat cars.
  • Prevented players from creating more than one car per race.
  • Fixed cars not deleting properly (config path bug).
  • Fixed the car listener not stopping cars from moving before a race starts.
  • Cars are now removed before respawning to prevent duplicate boats.
  • Improved handling of cars when a player disconnects and reconnects mid-race (start location, logging, etc.).

🏎️ Races

  • Races now automatically end when the last racer disconnects.
  • Racing gamemode is now enforced and configurable, along with spectateOnFinish, via config.yml.
  • Added /race setLapCount.
  • Added support for players disconnecting and reconnecting during an active race.
  • Players can now skip a checkpoint if needed.
  • Fixed /race delete reading from the wrong race list.
  • Fixed race name lookups not supporting spaces.

🛠️ General / Technical

  • Migrated the project from Maven to Gradle.
  • Plugin version in build.gradle.kts is now kept in sync with paper-plugin.yml.
  • Rewrote README.md.
  • Added automatic reload when a world loads.
  • Various dev quality-of-life improvements.
  • Numerous bug fixes and project warning cleanups throughout (checkpoint/car commands, tab completion, sidebar scoring, sector/finish messages, and more).

📝 Notes

This is a BETA build — auto-trace and several reworked systems are still being play-tested. Feedback and bug reports are very welcome!

Файлы

IceBoatRacing-2.0-BETA.jar(129.23 KiB)
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Метаданные

Канал релиза

Beta

Номер версии

2.0-BETA

Загрузчики

Paper

Версии игры

26.1.2–26.2

Загрузок

7

Дата публикации

06.08.2026

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ID версии

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