
HyperGuard
Brings WorldGuard regions into HyperScript: create regions, manage owners, members and flags, and run script when players enter or leave.
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Список изменений
Added
- Claiming land in one line:
claim guard region <name> from <location> to <location>makes a region and makes the player its owner, unless the name is taken, the land touches another region or the player already owns as many asclaim-limitin the newconfig.ymlallows.guard claim resultsays how it went, andguard regions owned by <who>lists what a player owns. - Where a region is:
center of guard region <name>,random location in guard region <name>,size of guard region <name>andcorners of guard region <name>. - Changing a region's shape:
expand guard region <name> by <n> blocks(withsidewaysto leave the height alone) andmove guard region <name> to <location>. Owners, members and flags stay. - Working with HyperScript's own areas:
copy guard region <name> as <name>(HyperScript 1.7.15+) andset fake blocks in guard region <name> to <block>/clear fake blocks in guard region <name>(HyperScript 1.7.14+). - When WorldGuard says no:
on guard build denied:andon guard pvp denied:, so a script can answer in its own words.
Файлы
HyperGuard-1.2.0.jar(47.28 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.2.0
Загрузчики
PaperPurpurSpigot
Версии игры
1.16.5–26.3
Загрузок
14
Дата публикации
11.10.2026
