
HyperCitizens
Lets HyperScript scripts create and control Citizens NPCs, and run script when a player clicks one.
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Список изменений
HyperCitizens 1.1.0
Jar: HyperCitizens-1.1.0.jar (needs HyperScript 1.7.4+ and Citizens 2; Paper/Spigot 1.16.5+, Java 8+)
Added
- Equipment:
set tool of npc <npc> to <item>, and the same foroffhand,helmet,chestplate,leggingsandboots;to nothingempties a slot. - Floating text:
add hologram line <text> to npc <npc>,clear hologram of npc <npc>. - Watching:
make npc <npc> watch players/stop watching. - Following:
make npc <npc> follow <who>/stop following. - Patrols:
make npc <npc> patrol <location>, <location>, .../stop patrolling. The NPC walks from place to place and round again.
Not included
- Conversations as a block of their own.
ask player "..." with options "a", "b" into _answerinsideon npc clickdoes the same job today.
Verification
- Compiles against the Citizens API (2.0.30).
- 4 automated checks: every example in the documentation is read by HyperScript's parser, and the statements are run against a stand-in for Citizens.
- Not run on a live server with Citizens. Floating text, watching and following reach into Citizens itself rather than its API, so they are the parts most likely to differ between Citizens versions; where one is not available the console says so and nothing else is affected. A patrol is remembered only while the server runs.
Файлы
HyperCitizens-1.1.0.jar(20.96 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1.0
Загрузчики
PaperPurpurSpigot
Версии игры
1.16–26.3
Загрузок
20
Дата публикации
11.10.2026
