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HyperCitizens

HyperCitizens

Lets HyperScript scripts create and control Citizens NPCs, and run script when a player clicks one.

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Все версии→HyperCitizens 1.1.0

HyperCitizens 1.1.0

Release11.10.2026

Список изменений

HyperCitizens 1.1.0

Jar: HyperCitizens-1.1.0.jar (needs HyperScript 1.7.4+ and Citizens 2; Paper/Spigot 1.16.5+, Java 8+)

Added

  • Equipment: set tool of npc <npc> to <item>, and the same for offhand, helmet, chestplate, leggings and boots; to nothing empties a slot.
  • Floating text: add hologram line <text> to npc <npc>, clear hologram of npc <npc>.
  • Watching: make npc <npc> watch players / stop watching.
  • Following: make npc <npc> follow <who> / stop following.
  • Patrols: make npc <npc> patrol <location>, <location>, ... / stop patrolling. The NPC walks from place to place and round again.

Not included

  • Conversations as a block of their own. ask player "..." with options "a", "b" into _answer inside on npc click does the same job today.

Verification

  • Compiles against the Citizens API (2.0.30).
  • 4 automated checks: every example in the documentation is read by HyperScript's parser, and the statements are run against a stand-in for Citizens.
  • Not run on a live server with Citizens. Floating text, watching and following reach into Citizens itself rather than its API, so they are the parts most likely to differ between Citizens versions; where one is not available the console says so and nothing else is affected. A patrol is remembered only while the server runs.

Файлы

HyperCitizens-1.1.0.jar(20.96 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.1.0

Загрузчики

Paper
Purpur
Spigot

Версии игры

1.16–26.3

Загрузок

20

Дата публикации

11.10.2026

Загрузил

ID версии

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