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Плагины/HungerGameSSS
HungerGameSSS

HungerGameSSS

HungerGameSSS is a high-performance Hunger Games plugin featuring unique Legendary Weapons with special abilities, dynamic gameplay systems, and full arena customization — built for competitive PvP servers.

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Все версииHungerGameSSS 4.5.0

HungerGameSSS 4.5.0

Release1 нед. назад

Список изменений

[4.5.0] — Weapon Overhaul (2026-03-16)

Changed — 4 legendary weapons redesigned

Mechanic ideas for the 4 weapons below were inspired by DemoRaHoplite Weapons by Demora ( Apache-2.0 ). Plugin page: https://modrinth.com/plugin/demorahopliteweapons

VoidStaff.java — Dual-mode system

  • Before: Single sneak+click portal / click shulker logic with no UI feedback.
  • After: Full mode-switching system (ported concept from DemoRaHoplite):
    • LEFT-CLICK toggles between Portal Mode and Shulker Mode.
    • Each mode has its own independent cooldown (portal 40 s, shulker 30 s).
    • Action bar shows current mode + remaining cooldown, refreshes on move and on item-switch (PlayerItemHeldEvent).
    • Cleanup on quit/death prevents state leaks.
    • StaffMode enum added for extensibility.

Excalibur.java — True invincibility

  • Before: PotionEffect RESISTANCE V — very strong but not true invincibility (high enough burst damage could still kill the player).
  • After: event.setCancelled(true) at EventPriority.HIGHEST (concept from DemoRaHoplite) — 100 % damage blocked for the entire 5 s duration.
    • Attacker hears IRON_GOLEM_HURT sound when a hit is deflected.
    • Reflection + projectile deflect mechanics preserved from the old version.
    • activeInvincibility map with expiry timestamp replaces potion effect check.
    • isInvincible() guard added so performDamaged() (reflect) never fires during the invincibility window.
    • Cleanup on quit/death.

WitherSickles.java — Dual-wield + throw mechanic

  • Before: Only AOE on-hit wither + lifesteal. No right-click action. No amount: 2 usage in gameplay.
  • After: Full dual-wield system (mechanic inspired by DemoRaHoplite):
    • Auto-equip offhand: when a player holds the Wither Sickles in main-hand, a protected copy is placed in the off-hand slot automatically.
    • Off-hand copy is lockedInventoryClickEvent, InventoryDragEvent, PlayerDropItemEvent, PlayerSwapHandItemsEvent all cancelled for it. Copy is removed when the player switches away.
    • Right-click throw (CD: 7 s, dmg 12, Wither II × duration × 2): projectile travels as a tick-based raycast with SOUL + WITCH particle trail.
    • passiveTick() shows throw cooldown in action bar while holding.
    • Legacy AOE wither + lifesteal preserved on melee hit.

LichStaff.java — Balance pass

  • Before: Reload time 7 000 ms — could re-fire 4 ice-balls every 7 s, far too strong in arena PvP.
  • After: Reload time raised to 30 000 ms (30 s), matching DemoRaHoplite's cooldown_seconds: 30 for the equivalent weapon. This makes ammo management meaningful — players must choose when to spend their 4 shots.
    • Between-shot cooldown tightened to 800 ms (from 500 ms) to prevent accidental double-fire while staying responsive.
    • Reload-complete message now includes countdown ("Recharging in 30s...").
    • Reload-out sound changed to WITHER_DEATH (thematic) instead of BEACON_ACTIVATE.

Updated

  • legend-items/void_staff.yml — lore updated to describe mode-switching.
  • legend-items/excalibur.yml — lore updated to say "TRUE invincibility".
  • legend-items/wither_sickles.yml — lore updated to describe dual-wield + throw.
  • legend-items/lich_staff.yml — lore updated to show 30s reload and ammo dots.
  • pom.xml — version 4.4.14.5.0.
  • plugin.yml — version 4.4.14.5.0; description updated.

Файлы

HungerGamesSSS-4.5.0.jar(880.70 KiB)
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Метаданные

Канал релиза

Release

Номер версии

4.5.0

Загрузчики

Bukkit
Paper
Purpur
Spigot

Версии игры

1.21–1.21.11

Загрузок

1

Дата публикации

1 нед. назад

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