
HealthSteal
HealthSteal is an exciting PvP plugin that adds a unique twist to combat - when you kill another player, you steal one of their hearts!
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Список изменений
HealthSteal v1.1
Statistics & GUI System
- New
/hs statscommand - Beautiful GUI menu showing all player statistics - Tracks kills, deaths, K/D ratio, hearts stolen/lost, and more
- View your own stats or other players' (with permission)
- K/D rating system from Beginner to Legendary
Killstreak System
- Progressive rewards for consecutive kills (3, 5, 10 kills, customizable)
- Bonus hearts, potion effects, sounds, and particles
- Real-time killstreak display in action bar
- Fully configurable rewards and effects
- Killstreak rewards respect maximum hearts limit
Revival System
- New
/hs revive <player>command - Bring dead players back to life! - Costs hearts from the reviver (configurable)
- Admin bypass available
- Works with all punishment types (BAN, KICK, SPECTATOR)
Dynamic Heart Effects
- Special effects based on heart count
- Maximum hearts (for example 20): Glowing effect, regeneration, particles, title
- Critical hearts (for example 1): Warning messages, debuffs, particles
- Heart ranges with different effects (for example 15-19, 6-14, 2-5)
New Commands
/hs give <player> <amount>- Transfer hearts to another player/hs revive <player>- Revive a dead player/hs stats [player]- View statistics GUI/hs add/remove/set <player> <amount>- Add, remove, or set another player's heart count (only for admins)
Improvements
- Enhanced animations for heart gain/loss
- New particle effects and sounds
- Better performance and optimization
- Cleaner code structure
- 100+ new config options
- Tab completion shows only available commands based on permissions
- Statistics update when using admin commands
Critical Bug Fixes
- Fixed killstreak not counting properly - Now tracks kills correctly even at max hearts
- Fixed statistics not updating - Max hearts and killstreak now update properly
- Fixed infinite death loop - Players no longer get stuck in death/respawn cycle
- Fixed crash with negative health - Proper health validation prevents server crashes
- Fixed revival system - Now works correctly with all punishment types
- Fixed maximum hearts bypass - Commands and killstreaks respect heart limits
- Fixed particle effects - REDSTONE particles now work correctly in 1.16.5
- Fixed offline player stats crash - Null checks prevent crashes when viewing offline players
- Fixed UUID display in GUI - No longer shows UUIDs in statistics menu
- Fixed permissions - All players can now access basic commands (stats, give, check, revive)
Technical
- New manager classes for better organization
- Statistics stored in
statistics.yml - PlaceholderAPI integration (optional)
- Improved error handling and validation
Compatibility
- Minecraft 1.16.x
- Spigot/Paper
- Java 8+
- PlaceholderAPI (optional)
Файлы
HealthSteal-1.1.jar(59.89 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1
Загрузчики
BukkitSpigot
Версии игры
1.16–1.16.5
Загрузок
11
Дата публикации
27.09.2026
