
Decapitator
A PaperMC plugin that allows players to get their player head a certain number of times by running /head
Оцените первым
8
0
Список изменений
[1.1.0] - 2026-06-07
Added
- Per-player persistent usage limits for /head (stored in plugins/Decapitator/playercounts.yml).
- Config support:
enabledto toggle plugin behaviour.max-heads-per-playerto set per-player limit (use-1for unlimited).
/head count [player]to view how many heads a player has ordered./head reloadto reload the plugin config and player data at runtime.- Automatic creation and management of
playercounts.ymlin the plugin data folder. - Integration with SkinsRestorer:
- If SkinsRestorer is installed and enabled, Decapitator will request skin data from SkinsRestorer and apply textures so heads show proper skins on offline-mode servers.
- Reflection-based integration so SkinsRestorer is optional at runtime (no compile-time dependency).
- README and documented permissions.
Changed
- Command behaviour extended to include subcommands (
count,reload,help) while preserving the original/head [player]functionality. - Messages enhanced to show current count and max (shows "∞" when unlimited).
Fixed
- Ensure head-giving never crashes if SkinsRestorer integration fails — falls back to server-side PlayerProfile behaviour.
Notes
- New permissions added:
decapitator.count.others,decapitator.reload. See README for full list. - Data file format: YAML mapping of UUID -> integer (e.g.,
"uuid-string": 3).
Файлы
Decapitator.jar(10.94 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1
Загрузчики
BukkitPaperPurpurSpigot
Версии игры
26.1.2
Загрузок
8
Дата публикации
07.06.2026
