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Плагины/HardRevive
HardRevive

HardRevive

A configurable Hardcore revival system with craftable revive items, GUI support, and permanent death management.

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HardRevive

Revive fallen players with custom craftable items, intuitive GUIs, and fully configurable death management.

HardRevive turns death into a reversible event on your server. When a player dies they are automatically banned until another player crafts a Revival Totem and brings them back through an intuitive GUI. Every aspect — items, recipes, GUIs, sounds, particles, messages — is configurable.

Works on Hardcore and normal Survival servers.


Features

  • Revival Totem — fully configurable item (material, name, lore, glint, CustomModelData, ItemFlags)
  • Configurable crafting recipe — change any ingredient or the entire shape
  • Recipe hologram/recipe spawns a floating 3-D display of the crafting grid; permanent for admins, 60-second / move / sneak for regular players
  • Automatic ban on death — dead players cannot rejoin until revived; ban lifted automatically on revival
  • Paginated revive GUI — browse dead players by skull, name, death time, cause, and time-since-death
  • Search — filter dead players by partial name via chat input
  • Confirmation screen — prevents accidental revives
  • Hardcore & Normal mode — works on both server types
  • Broadcasts — configurable death/ban/revive announcements
  • Full language support — 8 languages bundled; add your own messages_xx.yml
  • Sounds & particles — every event has its own configurable sound and particle effect
  • bStats — optional anonymous analytics with custom charts
  • Update checker — async Modrinth version check on startup; notifies admins on join

Commands

CommandDescription
/revive helpShow help
/revive reloadReload config
/revive give <player> [amount]Give Revival Totems
/revive listList dead players + open GUI
/revive info <player>Show death details
/recipeShow crafting recipe hologram

Aliases: /hr · /crafting


Permissions

PermissionDescriptionDefault
hardrevive.adminInherits all permissionsOP
hardrevive.reloadReload the pluginOP
hardrevive.giveGive revival itemsOP
hardrevive.listView dead playersOP
hardrevive.infoView death infoOP
hardrevive.update.notifyReceive update alertsOP
hardrevive.recipeShow recipe hologram (temporary)Everyone
hardrevive.recipe.adminShow recipe hologram (permanent toggle)OP

Installation

  1. Drop HardRevive-*.jar into plugins/
  2. Restart the server
  3. Edit plugins/HardRevive/config.yml
  4. Run /revive reload

Configuration Overview

# config.yml
language: en           # en, de, or your custom code
death-system:
  mode: NORMAL         # NORMAL or HARDCORE
broadcasts:
  player-death: true
  player-revive: true
  player-banned: true
update-checker:
  enabled: true
bstats:
  enabled: true
# recipes.yml — fully customizable
recipe:
  enabled: true
  shape:
    - "DED"
    - "ETE"
    - "DED"
  ingredients:
    D: DIAMOND_BLOCK
    E: ECHO_SHARD
    T: TOTEM_OF_UNDYING

FAQ

Does this work with Hardcore worlds? Yes. Set death-system.mode: HARDCORE in config.yml.

Can a player be revived more than once? Yes, unlimited times. Each revival consumes one Revival Totem.

Can I change the Revival Totem to any item? Yes, any valid Minecraft material set in items.yml.

Is data saved across restarts? Yes, all death records are written to plugins/HardRevive/data.yml on every change.

Can I add my own language? Yes. Copy messages_en.ymlmessages_xx.yml, translate, set language: xx.


License

Mozilla Public License 2.0 — open source, fork-friendly.


Links

  • GitHub
  • GitHub Issues
  • bStats

Made with ❤ for Hardcore community servers.

Часто задаваемые вопросы

Совместимость

Minecraft: Java Edition

1.21.x

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Опубликован:2 недели назад
Обновлён:6 дней назад
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