
Gost
Gost is a Minecraft server plug-in that combines cat and mouse, ghost and man, hide-and-seek... In the tense and exciting confrontation, experience the pursuit of life and death between human beings and ghosts.
Список изменений
点击看中文
🌑 黑暗效果与疾跑并存系统(重大改进)
原生DARKNESS效果:使用Minecraft原生的DARKNESS效果(1.19+)或BLINDNESS效果(旧版本)
疾跑功能修复:通过属性修改器增加移动速度,抵消DARKNESS效果对疾跑的影响
智能检查机制:定时检查玩家疾跑状态,自动恢复被阻止的疾跑
属性修改器系统:为每个有黑暗效果的玩家添加30%移动速度加成
版本兼容性:自动检测并适配不同Minecraft版本的效果类型
管理员友好:管理员和创造模式玩家也会受到黑暗效果影响,但有明确提示
❌ 神圣守护系统问题
神圣守护无法触发:
确认神圣守护功能已启用(divine-guardian.enabled: true)
检查是否只剩下最后一名人类玩家
确认游戏正在进行中(非准备阶段)
v2.2.1版本已修复触发问题,请确保使用最新版本
救赎者模式问题:
确认模式设置为2(divine-guardian.mode: "2")
检查救赎者道具是否正确发放
确认转化次数未超过限制(默认2次)
模式切换问题:
使用 /divineguardian setmode <1|2> 命令切换模式
切换后可能需要重新加载配置或重启游戏
v2.2.1版本增强了模式切换的稳定性
"一次机会"道具问题:
确认玩家是人类阵营(仅人类可使用)
检查道具是否已触发过(每个玩家只能使用一次)
确认冷却时间是否已结束(默认180秒)
v2.2.1版本已修复触发问题,请确保使用最新版本
🔧 性能与稳定性:
内存优化:移除未使用的代码和依赖
错误修复:修复队列状态同步问题
提示完善:完善玩家操作反馈提示
🛡️ 神圣守护系统修复:
神圣守护触发修复:修复神圣守护在某些情况下无法正确触发的问题
救赎者模式优化:优化救赎者道具的发放和使用逻辑
模式切换稳定性:增强游戏进行中模式切换的稳定性
冷却时间修复:修复神圣守护冷却时间计算问题
🎯 道具系统修复:
"一次机会"道具修复:修复"一次机会"道具在某些情况下无法正确触发的问题
道具冷却时间同步:修复道具冷却时间显示不同步的问题
道具发放逻辑优化:优化随机道具发放算法,确保公平性
道具使用反馈:增强道具使用时的视觉和听觉反馈
⚙️ 配置系统升级:
配置版本升级到19
黑暗效果描述更新为"不影响疾跑"
黑暗效果默认启用状态改为true
🌑 Coexistence System of Darkness Effect and Sprinting (Major Improvement)
Original DARKNESS Effect: Utilize the native DARKNESS effect (1.19+) or BLINDNESS effect (older versions) of Minecraft
Sprinting Function Fix: Increase movement speed through attribute modifiers to counteract the impact of the DARKNESS effect on sprinting
Intelligent Check Mechanism: Periodically check the sprinting status of players and automatically restore sprinting that has been blocked
Attribute Modifier System: Add a 30% movement speed bonus for each player with the darkness effect
Version Compatibility: Automatically detect and adapt to different effect types in Minecraft versions
Administrator-Friendly: Administrators and creative mode players are also affected by the darkness effect, but with clear prompts
❌ Issues with the Divine Guardian System
Divine Guardian Not Triggering: Confirm that the divine guardian function is enabled (divine-guardian.enabled: true)
Check if there is only one human player left
Confirm that the game is in progress (not in the preparation stage)
The v2.2.1 version has fixed the triggering issue, please ensure you are using the latest version
Redeemer Mode Issues:
Confirm that the mode is set to 2 (divine-guardian.mode: "2")
Check if the redeemer item has been correctly distributed
Confirm that the transformation count has not exceeded the limit (default 2 times)
Mode Switching Issues:
Use the /divineguardian setmode <1|2> command to switch modes
A configuration reload or game restart may be required after switching
The v2.2.1 version has enhanced the stability of mode switching
"One Chance" Item Issues:
Confirm that the player is on the human team (only humans can use it)
Check if the item has been triggered before (each player can only use it once)
Confirm that the cooldown period has ended (default 180 seconds)
The v2.2.1 version has fixed the triggering issue, please ensure you are using the latest version
**🔧 Performance and Stability: **
Memory Optimization: Remove unused code and dependencies
Bug Fix: Resolve queue status synchronization issues
Prompt Improvement: Enhance player operation feedback prompts
**🛡️ Divine Guardian System Fix: **
Holy Guardian Trigger Fix: Fixed the issue where Holy Guardian failed to trigger correctly in certain situations.
Redeemer Mode Optimization: Optimized the distribution and usage logic of the Redeemer item.
Mode Switch Stability: Enhanced the stability of mode switching during gameplay.
Cooldown Time Fix: Fixed the calculation issue of the cooldown time for Holy Guardian.
**🎯 Item System Fix: **
Fix for "One Chance" item: Fixed the issue where the "One Chance" item failed to trigger correctly in certain situations.
Item cooldown synchronization: Fixed the problem of inconsistent display of item cooldown times.
Optimization of item distribution logic: Optimized the random item distribution algorithm to ensure fairness.
Enhanced item usage feedback: Improved visual and auditory feedback when using items.
⚙️ Configuration system upgrade:
Configuration version upgraded to 19.
Darkness effect description updated to "Does not affect sprinting".
Default enabled state of the darkness effect changed to true.
