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Список изменений
FunTraps v1.3.0 — Major Update
Major New Features
-
Complete Menu System
- Added new Trap and Plast skin menus with selected states, remaining uses, purchase options and confirmation menus.
- Added quick access to the skin menu using Shift + right-click with the activation item.
- Added support for unlimited, limited and virtual skin uses managed directly through the menus.
-
Plast Wall System
- Added a complete temporary Plast wall system with independent items, cooldowns, durations, sounds and configurations.
- Added directional Plast structures for north, northeast, east, southeast, south, southwest, west, northwest, up and down.
- Added dedicated commands to save, remove, rename and manage Plast skins and direction variants.
-
Schematic and YAML Structure Support
- Added support for both WorldEdit/FAWE
.schemstructures and native YAML structures. - Trap skins and Plast variants can now be organized with separate structure files.
- Improved automatic center calculation when saving Trap structures.
- Added support for both WorldEdit/FAWE
-
Expanded Skin and Usage System
- Added independent skin selection for Traps and Plast walls.
- Added unlimited, limited and virtual skin uses.
- Added physical tokens that can grant virtual uses.
- Added administration commands to give, remove and set skin uses.
- Added individual skin permissions with
funtraps.skin.<skinId>.
Fixes and Improvements
-
Safe Restoration and Recovery
- Improved restoration for temporary Trap and Plast blocks after expiration, death, disconnect or plugin shutdown.
- Original block information is now preserved before structures are placed.
- Improved compatibility with containers, spawners and special block states.
- Added recovery verification and restoration commands for pending structure data.
-
Overlap and Intersection Logic
- Improved handling for Trap ↔ Trap, Trap ↔ Plast and Plast ↔ Plast intersections.
- Added configurable
SAFE,LEGACYandFORCErestoration modes. - Added support for preserving the first placed structure in shared block positions.
-
Protection Improvements
- Expanded ignored-block, cancel-on-materials and clear-inside protection rules.
- Added regex support for material groups such as shulker boxes, beds and chests.
- Improved WorldGuard and ProtectionStones compatibility for placement and clear-inside restrictions.
-
Command Improvements
- Added player commands for Trap and Plast skin selection, profiles, variants and toggle modes.
- Added administration commands for active structure removal, recovery verification and skin-use management.
Stability and Security
-
Performance Improvements
- Added separate caches for Trap and Plast structures.
- Improved deferred structure loading to reduce first-use lag.
- Updated menu behavior to reduce unnecessary repeating tasks.
- Improved particle viewer caching to reduce repeated player scans.
-
Cleanup and Recovery
- Improved cleanup of active Traps and Plast walls when players disconnect, die or when the plugin shuts down.
- Added stronger recovery handling for temporary structures and clear-inside changes after unexpected shutdowns.
- Improved internal separation between Traps, Plast walls, skins, menus, particles, storage, protections and recovery systems.
-
Release Verification
- Improved verification for the protected release JAR.
- Updated dependency validation before publishing new builds.
Important Update Notes
Create a full backup before updating to FunTraps v1.3.0.
This update adds new menus, Plast folders, skin systems, structure formats, recovery improvements and protection options.
- Create a complete backup of your existing
plugins/FunTrapsfolder. - Keep your storage files, skins,
.schemfiles, YAML structures and recovery data protected. - Start the new version once to generate the new default folders and configuration sections.
- Compare your customized files with the newly generated defaults before replacing them.
- Do not delete player data or storage files until you verify that skins, uses and selected configurations are loading correctly.
Configuration Examples
trap:
overlap:
preserve-first-structure: true
self:
allow: true
restore-mode: FORCE
others:
allow: true
restore-mode: FORCE
trap:
ignore-blocks:
- BARRIER
- BEDROCK
- BEACON
cancel-on-materials:
- CHEST
- BARREL
- ".*shulker_box"
clear-inside:
ignore-blocks:
- BARRIER
- BEDROCK
- ".*shulker_box"
trap:
protectionstones:
placement:
allow-owners: true
allow-members: true
allow-administrators: false
allow-non-members: false
Файлы
FunTraps-v1.3.0.jar(493.37 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.3.0
Загрузчики
BukkitPaperPurpurSpigot
Версии игры
1.21–1.21.11
Загрузок
91
Дата публикации
29.06.2026
