
FoliaLogin
Folia safe AuthMe style authentication for Folia servers.
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Список изменений
1.1.0 – Two-factor authentication & spawn options
New
- Two-factor authentication (TOTP), works with Google Authenticator, Authy, Aegis, 2FAS…
/2fa add <password>shows a key (click to copy), then/2fa confirm <code>enables it- After
/login, players with 2FA enter/2fa <code>(alias:/totp) /2fa remove <code>to disable it,/authme resettotp <player>for admins (lost phone)- Brute-force protection: 5 tries, then kick + temporary lock (survives reconnects). Used codes can't be reused
/authme setspawn: saves your position and the direction you're looking as the login spawnspawn.forceSpawnOnJoin: always put players at the spawn when they joinspawn.spawnWorld: choose which world's spawn is used (default: main world)
Changes
- The login spawn now uses the main world, not the world the player logged out in
- Passwords and 2FA codes no longer appear in the console
- Login lockouts now survive reconnects (per account + IP), and
/changepasswordis rate limited /authme statusnow shows whether a player uses 2FA- With
premium.allowOfflineMode, accounts that have 2FA must log in with their password + code
Fixes
- With
invalidateOnQuitandtimeoutMinutes: 0, a player who never logged in could get an auto-login session
Upgrading
Replace the jar and restart. The database is upgraded automatically, and new options are added to config.yml and lang.yml without touching your settings.
New permissions: authme.player.totp (everyone), authme.admin.setspawn and authme.admin.resettotp (op).
Файлы
FoliaLogin-1.1.0.jar(17.46 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1.0
Загрузчики
FoliaPaper
Версии игры
1.20–1.21.8
Загрузок
12
Дата публикации
02.10.2026
