Список изменений
- Messages now show in each player's own client language instead of a
single language for the whole server - if a translation for a player's
client locale isn't bundled, they fall back to the language set in
config.yml(as before). - PlaceholderAPI placeholders now work for offline players, not just players currently online - useful for leaderboard/hologram plugins that query offline players' height, gender, or growth progress.
- Simplified network playtime settings. The old
network.blocklist(a list every server on the network had to keep in sync) is replaced by two settings each server sets for itself: whether to track its own playtime separately (network.per-server) and whether its playtime counts toward growth at all (network.include-server). Existing installs are migrated automatically - a server that was previously blocklisted keeps behaving the same way. - More reliable diagnostics when FlectonePulse is installed - a single consolidated health-check now logs the status of server-id detection, theme-color matching, and message dispatch on startup/reload, instead of each one failing silently on its own.
Файлы
PlayerGrowth-Bukkit-0.2.1.jar(13.87 MiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
0.2.1
Загрузчики
BukkitPaperPurpur
Версии игры
1.20.5–26.2
Загрузок
1
Дата публикации
29.07.2026

